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Help with Custom Dupe mods conflicting?

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I'm currently using Dupery, and a few other custom Dupe mods (Many Dupes, Adjust Starting Dupe Count, Any Starting Dupe)... right now, some of the default Dupes are ending up with scrambled looks (but not all, for some reason). I'm assuming it's due to how the mods categorize their dupe accessories.. however I'm not sure WHICH mod is causing the conflict as EVERY custom asset is being used in rotation.



I know a tiny bit about messing with the configs, but I'm not sure where to go to fix the conflicts. Any suggestions?
(Playing on Public/main branch w/DLC)

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