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[Suggestion] Let Cannon Be Portable


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59 minutes ago, Just-guy said:

A better solution I see is to simply display the range before placing it, similar to other structures.

That's a good idea.

But secretly deep down, I'm hoping cannon can be made into a portable secondary weapon instead of a static structure. So I wouldn't consider your suggestion "better". I hope shooting cannon in a different location doesn't require a new cannon, but only requires extra cannon balls.

But for the explicit part of the op, this is a great solution that I think Klei should definitely implement.

7 hours ago, goatt said:

I hope shooting cannon in a different location doesn't require a new cannon, but only requires extra cannon balls.

You can shoot the Cannon from different directions already, also isn't this why the Rudder was added in the first place?

On 7/2/2022 at 2:35 PM, Just-guy said:

Aiming the cannon will make it point to the opposite direction from the player and aren't restricted to the position they're built in, not sure if unknown but I just noticed.

@Just-guy @ArubaroBeefalo 

My secret agenda is so that portability allows me to use it in mobile, and in rare cases, for kiting.

That is just clarification. Not intended to make you agree or like my idea.

(I know it works in all angle.)

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