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Do you think Dst should be more popular


Do you think Dst should be more popular  

92 members have voted

  1. 1. Do you think Dst should be more popular



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No because if you see every big youtuber who's played DST, especially markiplier and jacksepticeye

they don't go very deep into the game, and I think that's a fault of the game itself

It's like dwarf fortress to new players, very hard to get into

I don't even think they ever went into the caves, let alone fought DFLY or explored the ruins

I would love to watch a big youtuber like them play DST and accidentally discover the ruins and explore it for the first time

How would handholding worsen your experience if you already know the info it provides

DST would still be a game with a lot of situations and ways the game can go because of player's decisions. Cooking is a nice example. You won't know the optimal way to play *just* by knowing how the game works.

13 hours ago, Faintly Macabre said:

If you get literal, the developer literally can't hold your hand. Handholding is a figurative term

Thanks, that is why we should not take this term literally. As you said, it can cover many things in its range, such as many handholdings a fellow player mentioned, like starting items and more; It is way too much to make a list.

13 hours ago, Faintly Macabre said:

In the most basic, largely meaningless ways, yes. But someone who's Super Bling Bling Platinum rank in Battle Royale Game Of The Season can have virtually no preparation for a game of Picross. This is just disingenuous nonsense.

Ofcourse if we compare non-related games (as I also compared one to give example), then there will be no connection. DST does related to many games played by many for hours, and the casuality of DST is mostly a non-surprising factor because the game explains it  in store page that you are entering a weird world to survive! what else? the darkness kills you, the only real gamer surprise in terms of function.

 

13 hours ago, Faintly Macabre said:

Achievement Hunter is literally the name of a Youtube channel with 1.5m subscribers, with content revolving around the acquisition of various video games' meta achievements. There are lots of websites devoted to sharing tips and tricks and showing off your exploits in the world of achievement metagaming. To act like there are no significant collectives of them is silly; almost as silly as thinking they have ever, ever had any effect on the balance of any noteworthy game. This is pure (and utterly bizarre) paranoia. No game has ever been ruined for the sake of catering to people who want to play it, get trophies, and leave.

That is not an issue since the mentioned Youtube channel and subscribes of it are the ones currently adopting the achievement hunter mindset, but there may be more players adopting the same mindsent and playstyle while not subscribed to that channel. So you may miss their effort happening because of that.

8 minutes ago, Chesmu said:

Thanks, that is why we should not take this term literally. As you said, it can cover many things in its range, such as many handholdings a fellow player mentioned, like starting items and more; It is way too much to make a list.

It can cover many things, just not any of the things you described! Are you getting lost in your own argument?

8 minutes ago, Chesmu said:

Ofcourse if we compare non-related games

You are getting lost in your own argument.

Quote

the darkness kills you, the only real gamer surprise in terms of function.

And mine too: darkness killing you, not that big a surprise to everybody. You clearly do not have that good a grasp on what should or shouldn't surprise everyone.

8 minutes ago, Chesmu said:

So you may miss their effort happening because of that.

I miss their effort because it does not exist outside your imagination.

7 hours ago, jan Mele said:

How would handholding worsen your experience if you already know the info it provides

DST would still be a game with a lot of situations and ways the game can go because of player's decisions. Cooking is a nice example. You won't know the optimal way to play *just* by knowing how the game works.

It worsens the experience by fast-forwarding the many trails and errors and lenghty playtimes that was caused by dying to hostile world of DST, also by spoiling things. Handholding would not affect a player with thounsands of hours very much since they had their share of discovery and trail and error.
 

You don't know the optimal way like that yes, you will need many hours of experience with different situations to find out, instead of figuring out the optimal starting items, for example, by default when you start.

21 hours ago, Seero said:

No because if you see every big youtuber who's played DST, especially markiplier and jacksepticeye

they don't go very deep into the game, and I think that's a fault of the game itself

sips_ has been playing DST the past month, and he went quite far

he regularly streamed to 3k+ viewers

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