Muffs Posted March 25, 2022 Share Posted March 25, 2022 Overall I think that the new crafting UI is a very welcomed change but ironically enough I think it needs a couple of QOL improvements. • One of the biggest complains that I see out there is that the new hud is more of a hassle to craft items/structures requiring more clicks to do something, I think this problem can be mitigated by creating a shortcut for quick-crafting inside the tab like "shift+click" because normally when you click an item in a tab it shows you the crafting recipe and then you gotta click again to craft it, for the short while that I've used the new UI this is a huge annoyance compared to the old one. • Another big problem that I noticed in the new UI is that it doesnt mark the filters with a blue colored square when something is already pre-crafted instead it uses the same color it would use when you can craft an item in that filter. Notice that I have the ingredients necesary to make a torch but I already have an Alchemy Engine pre-crafted yet the filters have the same color making it harder to know which structures I already crafted and are ready to place this is another thing the old UI did better but this is easily fixed by making the square of the filter blue just like this: • The final change that crossed my mind was that navegating through the different filters to create something like an alchemy engine was annoying so I think it would be a really good idea to be able to craft the items required through the recipe of what I wanted to make: The image above is an example, I want to create a think tank right? I have 4 logs and I need to craft boards, instead of having to go to the refine tab and create them there I want to be able to click on the boards icon of the Think Tank recipe and directly craft them there. This would be a huge time saver and an actual improvement from the old crafting UI. This is all that I can think of for now, thanks for reading! Link to comment Share on other sites More sharing options...
Muffs Posted March 25, 2022 Author Share Posted March 25, 2022 I cant edit the post right now But I think it'll also be in Klei's best interest to allow a drag and drop feature to the favorites tab for organization just like this: Link to comment Share on other sites More sharing options...
minespatch Posted March 25, 2022 Share Posted March 25, 2022 I like the transparent background. Looks less imposing. Link to comment Share on other sites More sharing options...
GodIess Posted March 26, 2022 Share Posted March 26, 2022 quick craft can be done, but so far only by changing the game files. if you want you can use this code if TheInput:IsKeyDown(KEY_SHIFT) then self.details_root:PopulateRecipeDetailPanel(w.data, Profile:GetLastUsedSkinForItem(w.data.recipe.name)) end it needs to be added to scripts/widgets/redux/craftingmenu_widget.lua between 884-885 line Link to comment Share on other sites More sharing options...
willell Posted March 26, 2022 Share Posted March 26, 2022 1 Transfer the part about comments 2、3 Hover the mouse over the target 4、5 Click the left mouse button once 6 Click the right mouse button once Link to comment Share on other sites More sharing options...
K1eiN Posted March 26, 2022 Share Posted March 26, 2022 maybe back to the green square can be much more sensitive and distinct among the other gray squares Link to comment Share on other sites More sharing options...
minespatch Posted March 27, 2022 Share Posted March 27, 2022 3 hours ago, K1eiN said: maybe back to the green square can be much more sensitive and distinct among the other gray squares I'd bring the back. The green helps. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.