Jump to content

What if DST was Apocalyptic, Dystopian, and Post-Apocalyptic


If DST was Apocalyptic, Dystopian, and Post-Apocalyptic  

10 members have voted

  1. 1. What type of Apocalyptic would you like DST to be in

    • Plagues
    • Social collapse and slow environmental decline
    • Certain People Die Or Vanish
      0
    • Technology Fails
      0
    • Zombies
      0
    • War
    • Robot Uprising
      0
    • Humanity Abandons
      0
    • Natural Disasters
    • Monsters and Aliens
    • Other
      0
  2. 2. What type of Dystopian would you like DST to be in

    • Bureaucratic Dystopian
    • Corporate Dystopian
    • Philosophical/Religious Dystopian
    • Technological Dystopian
    • Other
  3. 3. What type of Post-Apocalyptic would you like DST to be in

    • Technological
      0
    • Biomedical
      0
    • Environmental
    • Supernatural
    • War
      0
    • Nuclear
    • Other
      0
  4. 4. What world would you want the survivors to be in

    • Apocalyptic
    • Dystopian
    • Post-Apocalyptic
  5. 5. What kind of tone would these game have ( 1 for Apocalyptic, 2 for Dystopian, 3 for Post-Apocalyptic )



Recommended Posts

In Apocalyptic worlds, Where Wanda travels back in time as the city is about to fall and the soldier is marching, Where Webber is hiding in the den while spiders protect him from zombies, Where Wortox joy is the only smile in a world where sadness is the plague.

In Dystopian worlds, Where Wormwood is lost in a product world where no love seems to be found, Where WX-78 feels empty in a technological world where they can do anything they want, Where Wickerbottom seek the truth about the world when the government controls everything.

In Post-Apocalyptic worlds, Where Wendy visit ruins building overgrow with white lilies where the sisturn lie, Where Maxwell try to survive a snow cover and frozen land where the white beast lie, Where Wurt tries to protect her people from the war between Merms and Pigs.

What kind of worlds would you choose?

3 minutes ago, jan Mele said:

Melancholic? Merge it with depressing ig

No, I think that will be too much work for nothing melancholic is so different from depressing and also you can choose other for that option.

Technically DS/T is already postapocalyptic scenario, considering tragedy of the ancients. But most importantly, it's endless cycle without escape, which almost looks like time loop in certain cases.

Characters don't age no matter how long they survive (excluding Wanda, but that's special case), everything repeats after 70 days over and over again, and even if world is deleted, new one with the same rules will be created...

For Hamlet world, changes are in the near future, and even if player stops Aporkalypse, it starts again, and cycle repeats forever, with Hamlet pigs never progressing past certain point.

 

I wonder what shadows wanted from Wanda. They made some kind of deal; could they want Wanda to help them revert time before they turned into shadows in order to save their civilization? After all, ancient gateway can only reset timeline to the point after tragedy happened. If that is impossible for whatever reason, then add to endless cycle spirits of the dead that have to suffer for eternity, no matter what they do, and they can't even properly die.

liiIf DST was a Post-Apocalyptic game I want the survivors to be on a raft boat escaping from warfare as the sea cover in fog suddenly they see a new land, the coast fill with algae and the beach cover in mullein as they explored the ruin civilization will they find survivors who know, as they tries to fight off mechanical pawn (this world version of hound wave) exploring the ruin city of white lily, the green swamp where the swamp people live ( base on the Heavy Weighted Lure ), the great tropical jungle where the bboon live ( base on the concept art ), the sea theme park where the bacoon live, the abandon country side of Marigold where the pead live, the automated mine, the broken dome city of white Heather, the wild life preserved, the crystalized cave, the experiment cave, the landfill cave, and the capital city of Hydrangea with 8 district, 1 the frozen wild district, 2 the overgrown entertainment district, 3 the critter fill agriculture didtrict, 4 the destroy business distric, 5 the toxic industry distric, 6 the overrun living district, 7 the tyrannical military district, and 8 the full control technology district, will they escape or decided to stay in this fantasical and mysterious land.

I put "natural disasters" and "post apocalyptic" because the second one is, as Pig Princess said, kinda _what DS/T already is anyway_ and the first one, because I was planning to actually DO that (massive natural disasters) to my own world at the end of the "March of Civilization" challenge.  Like, crank up the wildfires, meteors and lightning, I guess. Then try to rebuild from that (after calming the settings back down, of course).  

Humorous post-apocalyptic is definitely a thing; that's kinda the tone of my fave tabletop RPG, "Paranoia".  I like to describe it as "Monty Python's '1984'".  Make of that what you will.  : P  See also: The game "Organ Trail", a zombie parody of Oregon Trail that takes place in a zombie-apocalypse America but DEFINITELY has snark and references around the place.

For moods, I put "chaotic" "melancholic" and "nostalgic", to symbolise that everyone is sad trying to reclaim some semblance of order out of all this mess, and that in times like this especially, remembering of The Old Ways is really powerful.  (Heck, again, that's in "Paranoia"--one of the most popular "secret" societies is the one that collects and reveres pre-The Computer Era artifacts, such as old magazines, toys, advertisements, clothes, etc.)

...Notorious

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...