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[Suggestion] Space out late game hound waves


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Currently the early game hound waves are manageable without using beefalo or tooth traps due to the hounds spawning interval being larger. This allows you time to kill each hound or two before more get to spawn. However, in the late game, the spawns are so clumped up that regularly you will have 8 hounds (and now a varglet) chasing you and trying to fight them at the same time is a death sentence to the majority of the player base. 

I think that the hound waves should perhaps last longer and give the player more time to kill hounds in multiple, smaller groups. This would reward those who are prepared to fight at all times and those who fight instead of running away to have something else deal with them for you. I think the reason why many people just skipped hound waves in the past was due to late-game hounds being just impossible to deal with without nearby hound trap areas.

Also, if you are going to say "just build tooth traps," save your keyboard the unnecessary key presses. This is just a suggestion to make hound waves more manageable late game...

Someone has been skipping their daily patch note intake...

image.png.e2038cdaeb08c6d94ef21164b357feb2.png

 

Past day 100, hounds now come once every 11-16 days.

Also, Varglets do not come in addition to the hounds. They replace 5 hounds out of the wave, which means you have fewer enemies to deal with.

10 minutes ago, QuartzBeam said:

Someone has been skipping their daily patch note intake...

image.png.e2038cdaeb08c6d94ef21164b357feb2.png

 

Past day 100, hounds now come once every 11-16 days.

Also, Varglets do not come in addition to the hounds. They replace 5 hounds out of the wave, which means you have fewer enemies to deal with.

Not talking about the frequency of the hound attacks... rather the time between each single hound spawn WITHIN the actual hound attack. Also about varglets, since they spawn additional hounds they don't really replace 5 hounds.

1 hour ago, fall211 said:

Also about varglets, since they spawn additional hounds they don't really replace 5 hounds.

I'm pretty sure they can only spawn like 2 or 3, and not all at the same time. If the time between each separate hound spawn got extended, then killing the Varglets before they cause any big trouble really wouldn't be too much of an issue, since they only take 9 hits with a Dark Sword

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