Jump to content

Very very odd ''set piece''


Recommended Posts

I searched and couldnt find any info on this existing before. So, i just started a boss rush with wolfgang (giving context), all default settings, zero changes. While exploring the surface I found like 3 cooked pumpkins sitting in a single stack. Didnt think anything of it. But...

I went into the caves and right before the ruins, sitting in a perfect single pile, there was 40 cooked blue mushrooms, 30 or so cooked pumpkins, 3 cooked morsels, and 1 cooked meat. All sitting perfectly. I first thought it was a glitch since I just kept picking up blue caps and it seemed neverending until I got to a stack. Then the pumpkins. I searched set pieces but didnt see anything like this.

Anyone have any experience with this or seen it before?

Link to comment
https://forums.kleientertainment.com/forums/topic/135284-very-very-odd-set-piece/
Share on other sites

2 hours ago, HarperDS said:

I searched and couldnt find any info on this existing before. So, i just started a boss rush with wolfgang (giving context), all default settings, zero changes. While exploring the surface I found like 3 cooked pumpkins sitting in a single stack. Didnt think anything of it. But...

I went into the caves and right before the ruins, sitting in a perfect single pile, there was 40 cooked blue mushrooms, 30 or so cooked pumpkins, 3 cooked morsels, and 1 cooked meat. All sitting perfectly. I first thought it was a glitch since I just kept picking up blue caps and it seemed neverending until I got to a stack. Then the pumpkins. I searched set pieces but didnt see anything like this.

Anyone have any experience with this or seen it before?

Yeah food values does that, if I remember correctly it's because it tries to show you what its stats will be when you cook it, but there isnt really any way to get that from the raw version of the food
So it makes a copy of the food you selected, say berries, and then cooks it and places it at 0,0. It draws the stats from that. The issue is it doesn't ever actually despawn the food 

Just now, 0bit said:

Yeah food values does that, if I remember correctly it's because it tries to show you what its stats will be when you cook it, but there isnt really any way to get that from the raw version of the food
So it makes a copy of the food you selected, say berries, and then cooks it and places it at 0,0. It draws the stats from that. The issue is it doesn't ever actually despawn the food 

Yeah just crazy to see entire stacks of food considering ive never even seen the 0,0 thing before. Good to know. Will probably try other mods.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...