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The first and last research rocket you'll ever need [guide]


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Hi. Here's my rocket:

unknown.png

Oxygen is provided from storage module. CO2 is pumped back in.
On the floor you'll need non-perishable food, metal (preferably copper or gold), glass, ore, and 6.1t of plastic. That's how much plastic it takes to do all research (as of this post).
Deconstruct the rocket control station after going up into orbit. You don't need it. 
Deconstructing and rebuilding the manual generator each day gets you the +1 morale from the barracks. Idk if this is worth it.
First thing to research is the pixel packs. That will get you enough morale to not worry about stress, and you can stop rebuilding the manual generator each day if you were doing that.
Second thing to research is the small gas pump. It will be in place well before CO2 takes over the cabin.

Duplicant +1
Barracks +1
Mess hall +3
Four shift break +3
Grizzly meal -1
Advanced Research skill -1
Astronomy skill -2
Orbital Researcher skill -3
Rocket piloting skill -1

Total morale = 0

If rebuilding the manual generator is too much micro management you can probably ignore it. -1 morale is manageable, and will take a long time to stress a dupe out to the point of having a stress reaction. After researching and building the Pixel Packs you should be at +1 or +3 or so which should give enough stress relief to negate the bathroom loss and soggy feet stress. For extra wiggle room you can send a dupe with an interest in science, or a dupe with the sunny disposition neural vacillator buff, or send up berry sludge instead of nutrition bars.


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image.thumb.png.e6250156ec929c69c95c8ebab5c769f4.png


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35 minutes ago, n_t_p said:

Hi. Here's my rocket:

unknown.png

Oxygen is provided from storage module. CO2 is pumped back in.
On the floor you'll need non-perishable food, metal (preferably copper or gold), glass, ore, and 6.1t of plastic. That's how much plastic it takes to do all research (as of this post).
Deconstruct the rocket control station after going up into orbit. You don't need it. 
Deconstructing and rebuilding the manual generator each day gets you the +1 morale from the barracks. Idk if this is worth it.
First thing to research is the pixel packs. That will get you enough morale to not worry about stress, and you can stop rebuilding the manual generator each day if you were doing that.
Second thing to research is the small gas pump. It will be in place well before CO2 takes over the cabin.

Duplicant +1
Barracks +1
Mess hall +3
Four shift break +3
Grizzly meal -1
Advanced Research skill -1
Astronomy skill -2
Orbital Researcher skill -3
Rocket piloting skill -1

Total morale = 0

If rebuilding the manual generator is too much micro management you can probably ignore it. -1 morale is manageable, and will take a long time to stress a dupe out to the point of having a stress reaction. After researching and building the Pixel Packs you should be at +1 or +3 or so which should give enough stress relief to negate the bathroom loss and soggy feet stress. For extra wiggle room you can send a dupe with an interest in science, or a dupe with the sunny disposition neural vacillator buff, or send up berry sludge instead of nutrition bars.
 

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image.thumb.png.20d5e75c1b07df111ba49a6ee95b9c61.png

image.thumb.png.27af5dd5ee8ebe8ba4320dfe7d875ad2.png

 

image.thumb.png.e6250156ec929c69c95c8ebab5c769f4.png

 

 

Why, thank you! This is an excellent design! Don't mind if I use it...

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On 4/17/2021 at 1:26 PM, SharraShimada said:

Okay, nice design, but it will only work until the devs disable deconstruction of the control station mid flight ;) 

There's a simple yet fancy solution for that. Replace the cot with a rocket control station.

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On 4/17/2021 at 9:26 AM, SharraShimada said:

Okay, nice design, but it will only work until the devs disable deconstruction of the control station mid flight ;) 

I don't think they will. It's only needed for launch and the speed bonus.

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