Resul Posted March 28, 2021 Share Posted March 28, 2021 Hey everyone and Klei devs I have low end pc and lot of my friends too. When I add caves even if I didnt get there yet we have performance issues. I have an idea for caves I suggest an option to prevent caves and surface work at the same time. If someone needs to get in the cave everyone should go at the same time. When we comeback to surface it calculates the time we spent at caves and compare to that time the loading screen will apply the surface while we load the surface (Sorry for lack of grammar) I know it has disadvantages but it could help to increase the performance Thanks Link to comment Share on other sites More sharing options...
TemporarySolutn Posted March 28, 2021 Share Posted March 28, 2021 thats a bad idea someones goes in cave, forces you to go in, everyones gotta load, someone leaves, everyones gotta load, after 5 minutes of fighting you stay in the caves during summer, you come out after like 30 days in the cave "why is it still summer" Link to comment Share on other sites More sharing options...
penguin0616 Posted March 28, 2021 Share Posted March 28, 2021 10 hours ago, Resul said: I suggest an option to prevent caves and surface work at the same time. If I'm not mistaken, this is already sort of a thing. If caves or forest don't have anyone in them, they sort of pause until they get a player. 10 hours ago, Resul said: If someone needs to get in the cave everyone should go at the same time. That's something you should organize with the people playing with you, not something that everyone should be forced to comply with. Additionally, it just serves to move the problem around rather than solving it. Link to comment Share on other sites More sharing options...
TemporarySolutn Posted March 28, 2021 Share Posted March 28, 2021 52 minutes ago, penguin0616 said: If I'm not mistaken, this is already sort of a thing. If caves or forest don't have anyone in them, they sort of pause until they get a player. things unload but they dont pause Link to comment Share on other sites More sharing options...
penguin0616 Posted March 28, 2021 Share Posted March 28, 2021 4 minutes ago, TemporarySolutn said: things unload but they dont pause Ah, okay. I wonder what the "Sim paused" thing does then.. Link to comment Share on other sites More sharing options...
TemporarySolutn Posted March 28, 2021 Share Posted March 28, 2021 8 minutes ago, penguin0616 said: Ah, okay. I wonder what the "Sim paused" thing does then.. if they paused I don't think time would continue, I'm not sure if tree's will grow or not though found this in the code Quote --V2C: DST sim pauses via network checks, and will notify LUA here it looks like anytime somethings are unloaded (offscreen) that it stops calculating things like age or whatever and updates depending on the amount of time that has passed since it was unloaded when it gets reloaded thats not 100% fact thats just what I gathered though my 30 seconds of snooping, I might not even be right about it not pausing, I just don't think it would make much sense with it literally being the "Master" server Link to comment Share on other sites More sharing options...
. Posted March 28, 2021 Share Posted March 28, 2021 Does items have temperatures? Link to comment Share on other sites More sharing options...
penguin0616 Posted March 28, 2021 Share Posted March 28, 2021 9 minutes ago, Slagger said: Does items have temperatures? No, only thermal stones and players. Link to comment Share on other sites More sharing options...
Resul Posted March 29, 2021 Author Share Posted March 29, 2021 13 hours ago, penguin0616 said: If I'm not mistaken, this is already sort of a thing. If caves or forest don't have anyone in them, they sort of pause until they get a player. That's something you should organize with the people playing with you, not something that everyone should be forced to comply with. Additionally, it just serves to move the problem around rather than solving it. Thats ühy it should be an option not as default setting of the game. Speaking of which if I play with friends that have same issue with me that wouldnt be such big problem for us Link to comment Share on other sites More sharing options...
TheGoldenDonut_ Posted March 30, 2021 Share Posted March 30, 2021 Klei barely does anything with performance. They have like two settings that literally do nothing, so don't get your hopes too high. Link to comment Share on other sites More sharing options...
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