Arti_y Posted February 12, 2021 Share Posted February 12, 2021 (edited) I don't quite know what I'm doing aside form this tutorial, I'd really hate to tamper with my files in fear of corrupting something?? I've already completely renamed my files as the tutorial guided me to do so. two of my character files have two completely different names from each other, yet both cant be enabled at the same time?? I don't really know what else to do. I've been lost for the past few days, If anyone has any answers Id really appreciate that!! The video explains everything needed Edited February 14, 2021 by Arti_y Link to comment Share on other sites More sharing options...
pickleplayer Posted February 13, 2021 Share Posted February 13, 2021 It depends on what the crash log is saying, it could be a number of things. If there are similar prefab names or character names, that could cause an issue. But if you say those are different, then it could be something else. 1 Link to comment Share on other sites More sharing options...
Arti_y Posted February 14, 2021 Author Share Posted February 14, 2021 There's no crash log, It just exits out the entire game. From what I know, I've already renamed every "ESCTEMPLATE" files to my characters names. What's the common issue for this?? Link to comment Share on other sites More sharing options...
pickleplayer Posted February 14, 2021 Share Posted February 14, 2021 Hm, well the only issue I've ever had with this is when I forgot to rename a few of the prefab files between two seperate mods, but I'm sure there are other reasons that could cause this crash. If nothing is showing up on screen, you can find an actual text file of crash logs to paste in here. Documents/Klei/DoNotStarveTogether/client_log.txt is usually where this file is kept. It records everything from your previous session. So crash the game once, and then paste that log in here. 1 Link to comment Share on other sites More sharing options...
Arti_y Posted February 14, 2021 Author Share Posted February 14, 2021 Thank you so much for trying to help! I believe this might be what your looking for ,though its sort of long. Let me know if I pasted the correct thing or not! :)) [00:00:00]: System Memory: Memory Load: 56% Available Physical Memory: 3509m/8123m Available Page File: 6737m/14267m Available Virtual Memory: 3955m/4095m Available Extended Virtual Memory: 0m [00:00:00]: Process Memory: Peak Working Set Size: 34m Working Set Size: 34m Quota Peak Page Pool Usage: 242k Quota Page Pool Usage: 242k Quota Peak Non Paged Pool Usage:22k Quota Non Paged Pool Usage: 21k Page File Usage: 6m Peak Page File Usage: 7m [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ [00:00:00]: Starting Up [00:00:00]: Version: 451587 [00:00:00]: Current time: Sun Feb 14 15:19:01 2021 [00:00:00]: Don't Starve Together: 451587 WIN32_STEAM [00:00:00]: Build Date: 5888 [00:00:00]: Mode: 32-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: [00:00:00]: Initializing distribution platform [00:00:00]: Initializing Minidump handler [00:00:00]: ....Done [00:00:03]: Steam AppBuildID: 6226728 [00:00:03]: ....Done [00:00:03]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/281363734/ [00:00:03]: Fixing DPI [00:00:03]: ...Done [00:00:03]: THREAD - started 'GAClient' (3188) [00:00:03]: CurlRequestManager::ClientThread::Main() [00:00:03]: Mounting file system databundles/klump.zip successful. [00:00:03]: Mounting file system databundles/shaders.zip successful. [00:00:03]: Mounting file system databundles/fonts.zip successful. [00:00:03]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:03]: Mounting file system databundles/bigportraits.zip successful. [00:00:03]: Mounting file system databundles/images.zip successful. [00:00:03]: Mounting file system databundles/scripts.zip successful. [00:00:03]: Texture Streaming: ENABLED [00:00:26]: ProfileIndex:3.85 [00:00:26]: [Connect] PendingConnection::Reset(true) [00:00:26]: THREAD - started 'Ping Job Thread' (3268) [00:00:26]: Platform: 1 [00:00:26]: Network tick rate: U=15(2), D=0 [00:00:26]: Authorized application C:\Program Files (x86)\Steam\steamapps\common\Don't Starve Together\bin\dontstarve_steam.exe is enabled in the firewall. [00:00:26]: WindowsFirewall - Application already authorized [00:00:26]: THREAD - started 'StreamInput' (15128) [00:00:26]: loaded ping_cache [00:00:26]: Offline user ID: OU_76561198241629462 [00:00:26]: SteamID: 76561198241629462 [00:00:26]: THREAD - started 'AsynTextureLoadthread' (1804) [00:00:26]: THREAD - started 'AsynTextureLoadthread' (13864) [00:00:26]: HardwareStats: OS name Microsoft Windows 10 Home version 10.0.19042 architecture 64-bit platformSpecific SP 0.0 CPU numCores 6 features SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX name AMD Ryzen 5 2600 Six-Core Processor manufacturer AuthenticAMD clockSpeed 3400 RAM megsOfRam 8192 GPU name NVIDIA GeForce GTX 1060 3GB driverDate 20201211000000.000000-000 megsOfRam 3072 refreshRate 60 videoModeDescription 1920 x 1080 x 4294967296 colors driverVersion 27.21.14.6089 [00:00:26]: cGame::InitializeOnMainThread [00:00:26]: WindowManager::Initialize [00:00:26]: CreateWindow: Requesting 1920,1080 - 5/6/5 - -1/-1/-1 - 0 [00:00:28]: CreateEGLContext: 12 configs found [00:00:28]: 0: 8/8/8 - 0/ 0/ 0 - 0 [00:00:28]: 1: 8/8/8 - 0/16/ 0 - 0 [00:00:28]: 2: 8/8/8 - 0/24/ 0 - 0 [00:00:28]: 3: 8/8/8 - 0/24/ 8 - 0 [00:00:28]: 4: 5/5/5 - 0/ 0/ 0 - 0 [00:00:28]: 5: 5/5/5 - 0/16/ 0 - 0 [00:00:28]: 6: 5/5/5 - 0/24/ 0 - 0 [00:00:28]: 7: 5/5/5 - 0/24/ 8 - 0 [00:00:28]: 8: 8/8/8 - 8/ 0/ 0 - 0 [00:00:28]: 9: 8/8/8 - 8/16/ 0 - 0 [00:00:28]: 10: 8/8/8 - 8/24/ 0 - 0 [00:00:28]: 11: 8/8/8 - 8/24/ 8 - 0 [00:00:28]: WindowManager::SetFullscreen(0, 1920, 1080, 60) [00:00:28]: GLInfo [00:00:28]: ~~~~~~ [00:00:28]: GL_VENDOR: Google Inc. [00:00:28]: GL_RENDERER: ANGLE (NVIDIA GeForce GTX 1060 3GB) [00:00:28]: GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249) [00:00:28]: GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249) [00:00:28]: THREAD - started 'WindowsInputManager' (14804) [00:00:28]: OpenGL extensions (19, 19): [00:00:28]: GL_ANGLE_depth_texture [00:00:28]: GL_ANGLE_framebuffer_blit [00:00:28]: GL_ANGLE_framebuffer_multisample [00:00:28]: GL_ANGLE_instanced_arrays [00:00:28]: GL_ANGLE_pack_reverse_row_order [00:00:28]: GL_ANGLE_texture_compression_dxt3 [00:00:28]: GL_ANGLE_texture_compression_dxt5 [00:00:28]: GL_ANGLE_texture_usage [00:00:28]: GL_ANGLE_translated_shader_source [00:00:28]: GL_EXT_read_format_bgra [00:00:28]: GL_EXT_robustness [00:00:28]: GL_EXT_texture_compression_dxt1 [00:00:28]: GL_EXT_texture_format_BGRA8888 [00:00:28]: GL_EXT_texture_storage [00:00:28]: GL_OES_get_program_binary [00:00:28]: GL_OES_packed_depth_stencil [00:00:28]: GL_OES_rgb8_rgba8 [00:00:28]: GL_OES_standard_derivatives [00:00:28]: GL_OES_texture_npot [00:00:28]: GL_MAX_TEXTURE_SIZE = 16384 [00:00:28]: GL_MAX_TEXTURE_IMAGE_UNITS = 16 [00:00:28]: GL_MAX_RENDERBUFFER_SIZE = 16384 [00:00:28]: GL_MAX_VIEWPORT_DIMS = 16384, 16384 [00:00:28]: GL_MAX_VARYING_VECTORS = 10 [00:00:28]: GL_MAX_VERTEX_ATTRIBS = 16 [00:00:28]: GL_MAX_VERTEX_UNIFORM_VECTORS = 254 [00:00:28]: GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4 [00:00:28]: GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221 [00:00:28]: 4 compressed texture formats [00:00:28]: texture format 0x83f0 [00:00:28]: texture format 0x83f1 [00:00:28]: texture format 0x83f2 [00:00:28]: texture format 0x83f3 [00:00:28]: Renderer initialize: Okay [00:00:29]: AnimManager initialize: Okay [00:00:29]: Buffers initialize: Okay [00:00:29]: cDontStarveGame::DoGameSpecificInitialize() [00:00:29]: GameSpecific initialize: Okay [00:00:29]: cGame::StartPlaying [00:00:29]: LOADING LUA [00:00:29]: DoLuaFile scripts/main.lua [00:00:29]: DoLuaFile loading buffer scripts/main.lua [00:00:30]: taskgrouplist: default Together [00:00:30]: taskgrouplist: classic Classic [00:00:30]: taskgrouplist: cave_default Underground [00:00:30]: taskgrouplist: lavaarena_taskset The Forge [00:00:30]: taskgrouplist: quagmire_taskset The Gorge [00:00:30]: running main.lua [00:00:30]: loaded modindex [00:00:30]: WARNING: icon paths for mod workshop-453948741 (Withered Bonnie) are not valid. Got icon_atlas="modicon.xml" and icon="modicon.tex". Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. [00:00:30]: ModIndex: Beginning normal load sequence. [00:00:30]: ModIndex:GetModsToLoad inserting moddir, workshop-352373173 [00:00:30]: ModIndex:GetModsToLoad inserting moddir, workshop-881455419 [00:00:30]: Could not load mod_config_data/modconfiguration_workshop-352373173 [00:00:30]: Loading mod: workshop-352373173 (Gesture Wheel) Version:1.8.1 [00:00:30]: Could not load mod_config_data/modconfiguration_workshop-881455419 [00:00:30]: Loading mod: workshop-881455419 (Fix For Too Many Items) Version:1.0.4.7 [00:00:30]: Mod: workshop-352373173 (Gesture Wheel) Loading modworldgenmain.lua [00:00:30]: Mod: workshop-352373173 (Gesture Wheel) Mod had no modworldgenmain.lua. Skipping. [00:00:30]: Mod: workshop-352373173 (Gesture Wheel) Loading modmain.lua [00:00:30]: ModIndex:GetModsToLoad inserting moddir, workshop-352373173 [00:00:30]: ModIndex:GetModsToLoad inserting moddir, workshop-881455419 [00:00:30]: Mod: workshop-881455419 (Fix For Too Many Items) Loading modworldgenmain.lua [00:00:30]: Mod: workshop-881455419 (Fix For Too Many Items) Mod had no modworldgenmain.lua. Skipping. [00:00:30]: Mod: workshop-881455419 (Fix For Too Many Items) Loading modmain.lua [00:00:30]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:00:33]: LOADING LUA SUCCESS [00:00:33]: PlayerDeaths loaded morgue 6168 [00:00:33]: PlayerHistory loaded player_history (v2) len:243 [00:00:33]: ServerPreferences loaded server_preferences 2 [00:00:33]: bloom_enabled true [00:00:33]: loaded saveindex [00:00:33]: loaded shardsaveindex [00:00:33]: OnFilesLoaded() [00:00:33]: OnUpdatePurchaseStateComplete [00:00:33]: Klump load on boot started. [00:00:33]: Klump files loaded: 0 [00:00:35]: Mod: workshop-352373173 (Gesture Wheel) Registering prefabs [00:00:35]: Mod: workshop-352373173 (Gesture Wheel) Registering default mod prefab [00:00:35]: Mod: workshop-881455419 (Fix For Too Many Items) Registering prefabs [00:00:35]: Mod: workshop-881455419 (Fix For Too Many Items) Registering default mod prefab [00:00:35]: Load FE [00:00:37]: Load FE: done [00:00:37]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/281363734/client_save/blocklist.txt (Failure) [00:00:37]: THREAD - started 'FilesExistAsyncThread' (1452) [00:00:37]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/281363734/client_save/adminlist.txt (Failure) [00:00:37]: FilesExistAsyncThread started (17493 files)... [00:00:37]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/281363734/client_save/whitelist.txt (Failure) [00:00:37]: [MOTD] Downloading info from https://motd.klei.com/?game=dst&platform=STEAM&locale=US&lang=english&user=76561198241629462 [00:00:37]: SimLuaProxy::QueryServer() [00:00:37]: Check for write access: TRUE [00:00:37]: Check for read access: TRUE [00:00:37]: Available disk space for save files: 319817 MB [00:00:37]: ModIndex: Load sequence finished successfully. [00:00:37]: Reset() returning [00:00:39]: [MOTD] Done Loading. [00:00:40]: Do AutoLogin [00:00:40]: [Steam] Auth Session Ticket requested... [00:00:40]: [Steam] Got Auth Session Ticket [00:00:42]: [200] Account Communication Success (3) [00:00:42]: Logging in as KU_SDzpmoit [00:00:43]: There is no active event to get the status of. [00:00:44]: loaded inventory_cache_prod [00:00:44]: using inventory state token from cached file [00:00:45]: saved APP:Klei//DoNotStarveTogether/281363734/client_save/inventory_cache_prod [00:00:45]: saved APP:Klei//DoNotStarveTogether/281363734/client_save/inventory_cache_prod_sig [00:00:45]: ... FilesExistAsyncThread complete [00:00:46]: EResult 15, 935644854 [00:00:46]: Failed getting mod details. [00:00:49]: EResult 15, 1580098807 [00:00:49]: Failed getting mod details. [00:00:49]: EResult 15, 1324709535 [00:00:49]: Failed getting mod details. [00:00:53]: Getting top mod details... [00:00:53]: Frontend-Unloading mod 'all'. [00:00:53]: ../mods/workshop-2256246361/images/modicon.tex is 120x120 but compressed textures must have power of 2 dimensions. [00:00:53]: ../mods/workshop-756229217/modicon.tex is 560x560 but compressed textures must have power of 2 dimensions. [00:00:53]: ../mods/workshop-1898077974/modicon.tex is 316x316 but compressed textures must have power of 2 dimensions. [00:00:53]: ../mods/workshop-622471256/modicon.tex is 120x104 but compressed textures must have power of 2 dimensions. [00:00:53]: GOT top mod details...50 [00:00:56]: FrontendLoadMod devil [00:00:56]: Could not load mod_config_data/modconfiguration_devil [00:00:56]: Fontend-Loading mod: devil (Devil Chan) Version:1.2.6 [00:00:56]: Mod: devil (Devil Chan) Loading modworldgenmain.lua [00:00:56]: Mod: devil (Devil Chan) Mod had no modworldgenmain.lua. Skipping. [00:00:57]: FrontendLoadMod workshop-2389715102 [00:00:57]: Could not load mod_config_data/modconfiguration_workshop-2389715102 [00:00:57]: Fontend-Loading mod: workshop-2389715102 (Wayne) Version:1.2.6 [00:00:57]: Mod: workshop-2389715102 (Wayne) Loading modworldgenmain.lua [00:00:57]: Mod: workshop-2389715102 (Wayne) Mod had no modworldgenmain.lua. Skipping. [00:00:58]: Could not load mod_config_data/modconfiguration_devil [00:00:58]: Could not load mod_config_data/modconfiguration_workshop-2389715102 [00:00:59]: Network tick rate: U=15(2), D=0 [00:00:59]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:59]: About to start a server with the following settings: [00:00:59]: Dedicated: false [00:00:59]: Online: true [00:00:59]: Passworded: false [00:00:59]: ServerPort: 10999 [00:00:59]: SteamAuthPort: 8766 [00:00:59]: SteamMasterServerPort: 27016 [00:00:59]: ClanID: false [00:00:59]: ClanOnly: false [00:00:59]: ClanAdmin: false [00:00:59]: LanOnly: false [00:00:59]: FriendsOnly: false [00:00:59]: EnableAutosaver: true [00:00:59]: EncodeUserPath: true [00:00:59]: PVP: false [00:00:59]: MaxPlayers: 6 [00:00:59]: GameMode: survival [00:00:59]: OverridenDNS: [00:00:59]: PauseWhenEmpty: true [00:00:59]: IdleTimeout: 1800s [00:00:59]: VoteEnabled: false [00:00:59]: InternetBroadcasting: true [00:00:59]: Intent: social [00:00:59]: [Warning] Could not confirm port 10999 is open in the firewall. [00:00:59]: Could not load mod_config_data/modconfiguration_devil [00:00:59]: Could not load mod_config_data/modconfiguration_workshop-2389715102 [00:00:59]: Online Server Started on port: 10999 [00:00:59]: SUCCESS: Loaded modoverrides.lua [00:00:59]: Found a level data override file with these contents: [00:00:59]: K: desc V: The standard Don't Starve experience. [00:00:59]: K: hideminimap V: false [00:00:59]: K: id V: SURVIVAL_TOGETHER [00:00:59]: K: location V: forest [00:00:59]: K: max_playlist_position V: 999 [00:00:59]: K: min_playlist_position V: 0 [00:00:59]: K: name V: Standard Forest [00:00:59]: K: numrandom_set_pieces V: 4 [00:00:59]: K: override_level_string V: false [00:00:59]: K: overrides V: table: 2DA604C8 [00:00:59]: K: alternatehunt V: default [00:00:59]: K: angrybees V: default [00:00:59]: K: antliontribute V: default [00:00:59]: K: autumn V: default [00:00:59]: K: bearger V: default [00:00:59]: K: beefalo V: default [00:00:59]: K: beefaloheat V: default [00:00:59]: K: bees V: default [00:00:59]: K: berrybush V: default [00:00:59]: K: birds V: default [00:00:59]: K: boons V: default [00:00:59]: K: branching V: default [00:00:59]: K: butterfly V: default [00:00:59]: K: buzzard V: default [00:00:59]: K: cactus V: default [00:00:59]: K: carrot V: default [00:00:59]: K: catcoon V: default [00:00:59]: K: chess V: default [00:00:59]: K: day V: default [00:00:59]: K: deciduousmonster V: default [00:00:59]: K: deerclops V: default [00:00:59]: K: dragonfly V: default [00:00:59]: K: flint V: default [00:00:59]: K: flowers V: default [00:00:59]: K: frograin V: default [00:00:59]: K: goosemoose V: default [00:00:59]: K: grass V: default [00:00:59]: K: has_ocean V: true [00:00:59]: K: houndmound V: default [00:00:59]: K: hounds V: default [00:00:59]: K: hunt V: default [00:00:59]: K: keep_disconnected_tiles V: true [00:00:59]: K: krampus V: default [00:00:59]: K: layout_mode V: LinkNodesByKeys [00:00:59]: K: liefs V: default [00:00:59]: K: lightning V: default [00:00:59]: K: lightninggoat V: default [00:00:59]: K: loop V: default [00:00:59]: K: lureplants V: default [00:00:59]: K: marshbush V: default [00:00:59]: K: merm V: default [00:00:59]: K: meteorshowers V: default [00:00:59]: K: meteorspawner V: default [00:00:59]: K: moles V: default [00:00:59]: K: mushroom V: default [00:00:59]: K: no_joining_islands V: true [00:00:59]: K: no_wormholes_to_disconnected_tiles V: true [00:00:59]: K: penguins V: default [00:00:59]: K: perd V: default [00:00:59]: K: petrification V: default [00:00:59]: K: pigs V: default [00:00:59]: K: ponds V: default [00:00:59]: K: prefabswaps_start V: default [00:00:59]: K: rabbits V: default [00:00:59]: K: reeds V: default [00:00:59]: K: regrowth V: default [00:00:59]: K: roads V: default [00:00:59]: K: rock V: default [00:00:59]: K: rock_ice V: default [00:00:59]: K: sapling V: default [00:00:59]: K: season_start V: default [00:00:59]: K: specialevent V: default [00:00:59]: K: spiders V: default [00:00:59]: K: spring V: default [00:00:59]: K: start_location V: default [00:00:59]: K: summer V: default [00:00:59]: K: tallbirds V: default [00:00:59]: K: task_set V: default [00:00:59]: K: tentacles V: default [00:00:59]: K: touchstone V: default [00:00:59]: K: trees V: default [00:00:59]: K: tumbleweed V: default [00:00:59]: K: walrus V: default [00:00:59]: K: weather V: default [00:00:59]: K: wildfires V: default [00:00:59]: K: winter V: default [00:00:59]: K: world_size V: default [00:00:59]: K: wormhole_prefab V: wormhole [00:00:59]: K: random_set_pieces V: table: 2DA60798 [00:00:59]: K: 1 V: Sculptures_2 [00:00:59]: K: 2 V: Sculptures_3 [00:00:59]: K: 3 V: Sculptures_4 [00:00:59]: K: 4 V: Sculptures_5 [00:00:59]: K: 5 V: Chessy_1 [00:00:59]: K: 6 V: Chessy_2 [00:00:59]: K: 7 V: Chessy_3 [00:00:59]: K: 8 V: Chessy_4 [00:00:59]: K: 9 V: Chessy_5 [00:00:59]: K: 10 V: Chessy_6 [00:00:59]: K: 11 V: Maxwell1 [00:00:59]: K: 12 V: Maxwell2 [00:00:59]: K: 13 V: Maxwell3 [00:00:59]: K: 14 V: Maxwell4 [00:00:59]: K: 15 V: Maxwell6 [00:00:59]: K: 16 V: Maxwell7 [00:00:59]: K: 17 V: Warzone_1 [00:00:59]: K: 18 V: Warzone_2 [00:00:59]: K: 19 V: Warzone_3 [00:00:59]: K: required_prefabs V: table: 2DA60310 [00:00:59]: K: 1 V: multiplayer_portal [00:00:59]: K: required_setpieces V: table: 2DA60770 [00:00:59]: K: 1 V: Sculptures_1 [00:00:59]: K: 2 V: Maxwell5 [00:00:59]: K: substitutes V: table: 2DA60608 [00:00:59]: K: version V: 4 [00:00:59]: Loaded and applied level data override from ../leveldataoverride.lua [00:00:59]: Overwriting savedata with level data file. [00:00:59]: Not applying world gen overrides. [00:00:59]: Collecting garbage... [00:00:59]: lua_gc took 0.04 seconds [00:00:59]: ~ShardLuaProxy() [00:00:59]: ~cEventLeaderboardProxy() [00:00:59]: ~ItemServerLuaProxy() [00:00:59]: ~InventoryLuaProxy() [00:00:59]: ~NetworkLuaProxy() [00:00:59]: ~SimLuaProxy() [00:00:59]: ModWorkshop::CancelDownloads clearing all unfinished downloads [00:00:59]: lua_close took 0.05 seconds [00:00:59]: ReleaseAll [00:00:59]: ReleaseAll Finished [00:00:59]: cGame::StartPlaying [00:00:59]: LOADING LUA [00:00:59]: DoLuaFile scripts/main.lua [00:00:59]: DoLuaFile loading buffer scripts/main.lua [00:00:59]: taskgrouplist: default Together [00:00:59]: taskgrouplist: classic Classic [00:00:59]: taskgrouplist: cave_default Underground [00:00:59]: taskgrouplist: lavaarena_taskset The Forge [00:00:59]: taskgrouplist: quagmire_taskset The Gorge [00:00:59]: running main.lua [00:00:59]: unloading prefabs for mod MOD_workshop-352373173 [00:00:59]: unloading prefabs for mod MOD_workshop-881455419 [00:00:59]: loaded modindex [00:00:59]: WARNING: icon paths for mod workshop-453948741 (Withered Bonnie) are not valid. Got icon_atlas="modicon.xml" and icon="modicon.tex". Please ensure that these point to valid files in your mod folder, or else comment out those lines from your modinfo.lua. [00:00:59]: ModIndex: Beginning normal load sequence. [00:00:59]: SUCCESS: Loaded modoverrides.lua [00:00:59]: modoverrides.lua enabling workshop-2389715102 [00:00:59]: modoverrides.lua enabling devil [00:00:59]: ModIndex:GetModsToLoad inserting moddir, devil [00:00:59]: ModIndex:GetModsToLoad inserting moddir, workshop-2389715102 [00:00:59]: ModIndex:GetModsToLoad inserting moddir, workshop-352373173 [00:00:59]: ModIndex:GetModsToLoad inserting moddir, workshop-881455419 [00:00:59]: Could not load mod_config_data/modconfiguration_devil [00:00:59]: ModIndex:SetTempModConfigData [00:00:59]: Could not load mod_config_data/modconfiguration_devil_CLIENT [00:00:59]: applying configuration_options from modoverrides.lua to mod workshop-2389715102 [00:00:59]: applying configuration_options from modoverrides.lua to mod devil [00:00:59]: Loading mod: devil (Devil Chan) Version:1.2.6 [00:00:59]: Could not load mod_config_data/modconfiguration_workshop-2389715102 [00:00:59]: ModIndex:SetTempModConfigData [00:00:59]: Could not load mod_config_data/modconfiguration_workshop-2389715102_CLIENT [00:00:59]: applying configuration_options from modoverrides.lua to mod workshop-2389715102 [00:00:59]: applying configuration_options from modoverrides.lua to mod devil [00:00:59]: Loading mod: workshop-2389715102 (Wayne) Version:1.2.6 [00:00:59]: Could not load mod_config_data/modconfiguration_workshop-352373173 [00:00:59]: ModIndex:SetTempModConfigData [00:00:59]: Setting temp mod config for mod workshop-352373173 [00:00:59]: Could not load mod_config_data/modconfiguration_workshop-352373173 [00:00:59]: applying configuration_options from modoverrides.lua to mod workshop-2389715102 [00:00:59]: applying configuration_options from modoverrides.lua to mod devil [00:00:59]: Loading mod: workshop-352373173 (Gesture Wheel) Version:1.8.1 [00:00:59]: Could not load mod_config_data/modconfiguration_workshop-881455419 [00:00:59]: ModIndex:SetTempModConfigData [00:00:59]: Setting temp mod config for mod workshop-881455419 [00:00:59]: Could not load mod_config_data/modconfiguration_workshop-881455419 [00:00:59]: applying configuration_options from modoverrides.lua to mod workshop-2389715102 [00:00:59]: applying configuration_options from modoverrides.lua to mod devil [00:00:59]: Loading mod: workshop-881455419 (Fix For Too Many Items) Version:1.0.4.7 [00:00:59]: Mod: workshop-2389715102 (Wayne) Loading modworldgenmain.lua [00:00:59]: Mod: workshop-2389715102 (Wayne) Mod had no modworldgenmain.lua. Skipping. [00:00:59]: Mod: workshop-2389715102 (Wayne) Loading modmain.lua [00:00:59]: Mod: devil (Devil Chan) Loading modworldgenmain.lua [00:00:59]: Mod: devil (Devil Chan) Mod had no modworldgenmain.lua. Skipping. [00:00:59]: Mod: devil (Devil Chan) Loading modmain.lua [00:00:59]: Mod: workshop-352373173 (Gesture Wheel) Loading modworldgenmain.lua [00:00:59]: Mod: workshop-352373173 (Gesture Wheel) Mod had no modworldgenmain.lua. Skipping. [00:00:59]: Mod: workshop-352373173 (Gesture Wheel) Loading modmain.lua [00:00:59]: ModIndex:GetModsToLoad inserting moddir, devil [00:00:59]: ModIndex:GetModsToLoad inserting moddir, workshop-2389715102 [00:00:59]: ModIndex:GetModsToLoad inserting moddir, workshop-352373173 [00:00:59]: ModIndex:GetModsToLoad inserting moddir, workshop-881455419 [00:01:00]: Mod: workshop-881455419 (Fix For Too Many Items) Loading modworldgenmain.lua [00:01:00]: Mod: workshop-881455419 (Fix For Too Many Items) Mod had no modworldgenmain.lua. Skipping. [00:01:00]: Mod: workshop-881455419 (Fix For Too Many Items) Loading modmain.lua [00:01:00]: Event data unavailable: lavaarena_event_server/lavaarena_achievement_quest_defs [00:01:00]: LOADING LUA SUCCESS [00:01:01]: PlayerDeaths loaded morgue 6168 [00:01:01]: PlayerHistory loaded player_history (v2) len:243 [00:01:01]: ServerPreferences loaded server_preferences 2 [00:01:01]: bloom_enabled true [00:01:01]: loaded saveindex [00:01:01]: OnFilesLoaded() [00:01:01]: OnUpdatePurchaseStateComplete [00:01:01]: SUCCESS: Loaded modoverrides.lua [00:01:01]: Found a level data override file with these contents: [00:01:01]: K: desc V: The standard Don't Starve experience. [00:01:01]: K: hideminimap V: false [00:01:01]: K: id V: SURVIVAL_TOGETHER [00:01:01]: K: location V: forest [00:01:01]: K: max_playlist_position V: 999 [00:01:01]: K: min_playlist_position V: 0 [00:01:01]: K: name V: Standard Forest [00:01:01]: K: numrandom_set_pieces V: 4 [00:01:01]: K: override_level_string V: false [00:01:01]: K: overrides V: table: 2BE0A0D0 [00:01:01]: K: alternatehunt V: default [00:01:01]: K: angrybees V: default [00:01:01]: K: antliontribute V: default [00:01:01]: K: autumn V: default [00:01:01]: K: bearger V: default [00:01:01]: K: beefalo V: default [00:01:01]: K: beefaloheat V: default [00:01:01]: K: bees V: default [00:01:01]: K: berrybush V: default [00:01:01]: K: birds V: default [00:01:01]: K: boons V: default [00:01:01]: K: branching V: default [00:01:01]: K: butterfly V: default [00:01:01]: K: buzzard V: default [00:01:01]: K: cactus V: default [00:01:01]: K: carrot V: default [00:01:01]: K: catcoon V: default [00:01:01]: K: chess V: default [00:01:01]: K: day V: default [00:01:01]: K: deciduousmonster V: default [00:01:01]: K: deerclops V: default [00:01:01]: K: dragonfly V: default [00:01:01]: K: flint V: default [00:01:01]: K: flowers V: default [00:01:01]: K: frograin V: default [00:01:01]: K: goosemoose V: default [00:01:01]: K: grass V: default [00:01:01]: K: has_ocean V: true [00:01:01]: K: houndmound V: default [00:01:01]: K: hounds V: default [00:01:01]: K: hunt V: default [00:01:01]: K: keep_disconnected_tiles V: true [00:01:01]: K: krampus V: default [00:01:01]: K: layout_mode V: LinkNodesByKeys [00:01:01]: K: liefs V: default [00:01:01]: K: lightning V: default [00:01:01]: K: lightninggoat V: default [00:01:01]: K: loop V: default [00:01:01]: K: lureplants V: default [00:01:01]: K: marshbush V: default [00:01:01]: K: merm V: default [00:01:01]: K: meteorshowers V: default [00:01:01]: K: meteorspawner V: default [00:01:01]: K: moles V: default [00:01:01]: K: mushroom V: default [00:01:01]: K: no_joining_islands V: true [00:01:01]: K: no_wormholes_to_disconnected_tiles V: true [00:01:01]: K: penguins V: default [00:01:01]: K: perd V: default [00:01:01]: K: petrification V: default [00:01:01]: K: pigs V: default [00:01:01]: K: ponds V: default [00:01:01]: K: prefabswaps_start V: default [00:01:01]: K: rabbits V: default [00:01:01]: K: reeds V: default [00:01:01]: K: regrowth V: default [00:01:01]: K: roads V: default [00:01:01]: K: rock V: default [00:01:01]: K: rock_ice V: default [00:01:01]: K: sapling V: default [00:01:01]: K: season_start V: default [00:01:01]: K: specialevent V: default [00:01:01]: K: spiders V: default [00:01:01]: K: spring V: default [00:01:01]: K: start_location V: default [00:01:01]: K: summer V: default [00:01:01]: K: tallbirds V: default [00:01:01]: K: task_set V: default [00:01:01]: K: tentacles V: default [00:01:01]: K: touchstone V: default [00:01:01]: K: trees V: default [00:01:01]: K: tumbleweed V: default [00:01:01]: K: walrus V: default [00:01:01]: K: weather V: default [00:01:01]: K: wildfires V: default [00:01:01]: K: winter V: default [00:01:01]: K: world_size V: default [00:01:01]: K: wormhole_prefab V: wormhole [00:01:01]: K: random_set_pieces V: table: 2BE0A350 [00:01:01]: K: 1 V: Sculptures_2 [00:01:01]: K: 2 V: Sculptures_3 [00:01:01]: K: 3 V: Sculptures_4 [00:01:01]: K: 4 V: Sculptures_5 [00:01:01]: K: 5 V: Chessy_1 [00:01:01]: K: 6 V: Chessy_2 [00:01:01]: K: 7 V: Chessy_3 [00:01:01]: K: 8 V: Chessy_4 [00:01:01]: K: 9 V: Chessy_5 [00:01:01]: K: 10 V: Chessy_6 [00:01:01]: K: 11 V: Maxwell1 [00:01:01]: K: 12 V: Maxwell2 [00:01:01]: K: 13 V: Maxwell3 [00:01:01]: K: 14 V: Maxwell4 [00:01:01]: K: 15 V: Maxwell6 [00:01:01]: K: 16 V: Maxwell7 [00:01:01]: K: 17 V: Warzone_1 [00:01:01]: K: 18 V: Warzone_2 [00:01:01]: K: 19 V: Warzone_3 [00:01:01]: K: required_prefabs V: table: 2BE0A030 [00:01:01]: K: 1 V: multiplayer_portal [00:01:01]: K: required_setpieces V: table: 2BE0A490 [00:01:01]: K: 1 V: Sculptures_1 [00:01:01]: K: 2 V: Maxwell5 [00:01:01]: K: substitutes V: table: 2BE0A1C0 [00:01:01]: K: version V: 4 [00:01:01]: Loaded and applied level data override from ../leveldataoverride.lua [00:01:01]: Overwriting savedata with level data file. [00:01:01]: Not applying world gen overrides. [00:01:01]: WorldSim::SimThread::SimThread() [00:01:01]: ABOUT TO INSTALL STACKTRACE [00:01:01]: DoLuaFile scripts/stacktrace.lua [00:01:01]: DoLuaFile loading buffer scripts/stacktrace.lua [00:01:01]: INSTALLED STACKTRACE [00:01:01]: WorldSim::SimThread::SimThread() complete [00:01:01]: THREAD - started 'WorldSim' (8836) [00:01:01]: WorldSim::SimThread::Main() [00:01:01]: DoLuaFile scripts/worldgen_main.lua [00:01:01]: DoLuaFile loading buffer scripts/worldgen_main.lua [00:01:01]: DLC enabled : false [00:01:01]: Check for write access: TRUE [00:01:01]: Check for read access: TRUE [00:01:01]: Available disk space for save files: 319817 MB [00:01:01]: ModIndex: Load sequence finished successfully. [00:01:01]: Reset() returning [00:01:01]: taskgrouplist: default Together [00:01:01]: taskgrouplist: classic Classic [00:01:01]: taskgrouplist: cave_default Underground [00:01:01]: taskgrouplist: lavaarena_taskset The Forge [00:01:01]: taskgrouplist: quagmire_taskset The Gorge [00:01:01]: AddPortMapping(10999, 10999, 192.168.1.95) failed with code 501 (Action Failed) [00:01:01]: ModIndex:GetModsToLoad inserting modname, devil [00:01:01]: ModIndex:GetModsToLoad inserting modname, workshop-352373173 [00:01:01]: ModIndex:GetModsToLoad inserting modname, workshop-2389715102 [00:01:01]: ModIndex:GetModsToLoad inserting modname, workshop-881455419 [00:01:01]: Loading mod: devil (Devil Chan) Version:1.2.6 [00:01:01]: Loading mod: workshop-352373173 (Gesture Wheel) Version:1.8.1 [00:01:01]: Loading mod: workshop-2389715102 (Wayne) Version:1.2.6 [00:01:01]: Loading mod: workshop-881455419 (Fix For Too Many Items) Version:1.0.4.7 [00:01:01]: Mod: workshop-2389715102 (Wayne) Loading modworldgenmain.lua [00:01:01]: Mod: workshop-2389715102 (Wayne) Mod had no modworldgenmain.lua. Skipping. [00:01:01]: Mod: devil (Devil Chan) Loading modworldgenmain.lua [00:01:01]: Mod: devil (Devil Chan) Mod had no modworldgenmain.lua. Skipping. [00:01:01]: Mod: workshop-352373173 (Gesture Wheel) Loading modworldgenmain.lua [00:01:01]: Mod: workshop-352373173 (Gesture Wheel) Mod had no modworldgenmain.lua. Skipping. [00:01:01]: Mod: workshop-881455419 (Fix For Too Many Items) Loading modworldgenmain.lua [00:01:01]: Mod: workshop-881455419 (Fix For Too Many Items) Mod had no modworldgenmain.lua. Skipping. [00:01:01]: running worldgen_main.lua [00:01:01]: SEED = 1613334002 [00:01:01]: Generating world with these parameters: [00:01:01]: level_type SURVIVAL [00:01:01]: level_data: [00:01:01]: K: desc V: The standard Don't Starve experience. [00:01:01]: K: hideminimap V: false [00:01:01]: K: id V: SURVIVAL_TOGETHER [00:01:01]: K: location V: forest [00:01:01]: K: max_playlist_position V: 999 [00:01:01]: K: min_playlist_position V: 0 [00:01:01]: K: name V: Standard Forest [00:01:01]: K: numrandom_set_pieces V: 4 [00:01:01]: K: override_level_string V: false [00:01:01]: K: overrides V: table: 2BF20EA8 [00:01:01]: K: alternatehunt V: default [00:01:01]: K: angrybees V: default [00:01:01]: K: antliontribute V: default [00:01:01]: K: autumn V: default [00:01:01]: K: bearger V: default [00:01:01]: K: beefalo V: default [00:01:01]: K: beefaloheat V: default [00:01:01]: K: bees V: default [00:01:01]: K: berrybush V: default [00:01:01]: K: birds V: default [00:01:01]: K: boons V: default [00:01:01]: K: branching V: default [00:01:01]: K: butterfly V: default [00:01:01]: K: buzzard V: default [00:01:01]: K: cactus V: default [00:01:01]: K: carrot V: default [00:01:01]: K: catcoon V: default [00:01:01]: K: chess V: default [00:01:01]: K: day V: default [00:01:01]: K: deciduousmonster V: default [00:01:01]: K: deerclops V: default [00:01:01]: K: dragonfly V: default [00:01:01]: K: flint V: default [00:01:01]: K: flowers V: default [00:01:01]: K: frograin V: default [00:01:01]: AddPortMapping(10999, 10999, 192.168.1.95) failed with code 501 (Action Failed) [00:01:01]: K: goosemoose V: default [00:01:01]: K: grass V: default [00:01:01]: K: has_ocean V: true [00:01:01]: K: houndmound V: default [00:01:01]: K: hounds V: default [00:01:01]: K: hunt V: default [00:01:01]: K: keep_disconnected_tiles V: true [00:01:01]: K: krampus V: default [00:01:01]: K: layout_mode V: LinkNodesByKeys [00:01:01]: K: liefs V: default [00:01:01]: K: lightning V: default [00:01:01]: K: lightninggoat V: default [00:01:01]: K: loop V: default [00:01:01]: K: lureplants V: default [00:01:01]: K: marshbush V: default [00:01:01]: K: merm V: default [00:01:01]: K: meteorshowers V: default [00:01:01]: K: meteorspawner V: default [00:01:01]: K: moles V: default [00:01:01]: K: mushroom V: default [00:01:01]: K: no_joining_islands V: true [00:01:01]: K: no_wormholes_to_disconnected_tiles V: true [00:01:01]: K: penguins V: default [00:01:01]: K: perd V: default [00:01:01]: K: petrification V: default [00:01:01]: K: pigs V: default [00:01:01]: K: ponds V: default [00:01:01]: K: prefabswaps_start V: default [00:01:01]: K: rabbits V: default [00:01:01]: K: reeds V: default [00:01:01]: K: regrowth V: default [00:01:01]: K: roads V: default [00:01:01]: K: rock V: default [00:01:01]: K: rock_ice V: default [00:01:01]: K: sapling V: default [00:01:01]: K: season_start V: default [00:01:01]: K: specialevent V: default [00:01:01]: K: spiders V: default [00:01:01]: K: spring V: default [00:01:01]: K: start_location V: default [00:01:01]: K: summer V: default [00:01:01]: K: tallbirds V: default [00:01:01]: K: task_set V: default [00:01:01]: K: tentacles V: default [00:01:01]: K: touchstone V: default [00:01:01]: K: trees V: default [00:01:01]: K: tumbleweed V: default [00:01:01]: K: walrus V: default [00:01:01]: K: weather V: default [00:01:01]: K: wildfires V: default [00:01:01]: K: winter V: default [00:01:01]: K: world_size V: default [00:01:01]: K: wormhole_prefab V: wormhole [00:01:01]: K: random_set_pieces V: table: 2BF20DE0 [00:01:01]: K: 1 V: Sculptures_2 [00:01:01]: K: 2 V: Sculptures_3 [00:01:01]: K: 3 V: Sculptures_4 [00:01:01]: K: 4 V: Sculptures_5 [00:01:01]: K: 5 V: Chessy_1 [00:01:01]: K: 6 V: Chessy_2 [00:01:01]: K: 7 V: Chessy_3 [00:01:01]: K: 8 V: Chessy_4 [00:01:01]: K: 9 V: Chessy_5 [00:01:01]: K: 10 V: Chessy_6 [00:01:01]: K: 11 V: Maxwell1 [00:01:01]: K: 12 V: Maxwell2 [00:01:01]: K: 13 V: Maxwell3 [00:01:01]: K: 14 V: Maxwell4 [00:01:01]: K: 15 V: Maxwell6 [00:01:01]: K: 16 V: Maxwell7 [00:01:01]: K: 17 V: Warzone_1 [00:01:01]: K: 18 V: Warzone_2 [00:01:01]: K: 19 V: Warzone_3 [00:01:01]: K: required_prefabs V: table: 2BF208B8 [00:01:01]: K: 1 V: multiplayer_portal [00:01:01]: K: required_setpieces V: table: 2BF20908 [00:01:01]: K: 1 V: Sculptures_1 [00:01:01]: K: 2 V: Maxwell5 [00:01:01]: K: substitutes V: table: 2BF20FE8 [00:01:01]: K: version V: 4 [00:01:01]: ####### # # Generating SURVIVAL Mode Level # ####### [00:01:01]: Prefab Swap Selection: grass gekko [00:01:01]: Prefab Swap Selection: regular twigs [00:01:01]: Prefab Swap Selection: regular berries [00:01:01]: Sculptures_1 added to task Befriend the pigs [00:01:01]: Maxwell5 added to task Beeeees! [00:01:01]: Warzone_2 added to task The hunters [00:01:01]: Maxwell2 added to task Forest hunters [00:01:01]: Warzone_2 added to task Lightning Bluff [00:01:01]: Chessy_2 added to task Speak to the king [00:01:01]: New size: 425 default [00:01:01]: Creating story... [00:01:01]: [Story Gen] Generate nodes. Starting at: 'Make a pick' [00:01:01]: [Story Gen] LinkNodesByKeys [00:01:01]: Finding valid start task... [00:01:01]: ...picked Make a pick [00:01:01]: Has start node Clearing [00:01:01]: Adding Background Nodes [00:01:01]: [Story Gen] Adding Cove Nodes [00:01:01]: [Ocean] Processing ocean fake room content. [00:01:01]: [WorldSimActual::WorldGen_InitializeNodePoints] [00:01:01]: [WorldSimActual::WorldGen_VoronoiPass] [00:01:01]: GenerateVoronoiMap [100]: [00:01:03]: ...Done. [00:01:03]: [Story Gen] Finding nodes on mainland to connect a region to. [00:01:03]: [Story Gen] Generate nodes. Starting at: 'MoonIsland_IslandShards' [00:01:03]: [Story Gen] RestrictNodesByKey [00:01:03]: [Story Gen] Adding Cove Nodes [00:01:03]: [WorldSimActual::WorldGen_AddNewPositions] [00:01:03]: [WorldSimActual::WorldGen_VoronoiPass] [00:01:03]: GenerateVoronoiMap [50]: [00:01:04]: ...Done. [00:01:04]: Infinite edge! MoonIsland_Mine:COVE_1:Empty_Cove [00:01:04]: ... story created [00:01:04]: Baking map... 425 [00:01:04]: [WorldSimActual::WorldGen_Commit] worldgen success. [00:01:04]: [WorldSimActual::ConvertToTileMap] [00:01:04]: [ConvertToTileMap] [00:01:04]: [WorldSimActual::ConvertToTileMap] complete [00:01:04]: [WorldSimActual::SeparateIslands] [00:01:04]: [SeparateIslands] [00:01:04]: [WorldSimActual::SeparateIslands] complete [00:01:04]: Map Baked! [00:01:04]: [WorldSimActual::ForceConnectivity] [00:01:04]: [GenerateLandmasses] [00:01:04]: [GenerateLandmasses] islands: 13 [00:01:04]: [MergeConnectedLandmasses] false [00:01:04]: [WorldSimActual::ForceConnectivity] complete [00:01:04]: [WorldSimActual::DrawRoads] [00:01:04]: [DrawRoads] [00:01:04]: [WorldSimActual::DrawRoads] complete [00:01:04]: Encoding... [00:01:04]: [WorldSimActual::CreateNodeIdTileMap] [00:01:04]: Encoding... DONE [00:01:04]: Checking Tags [00:01:04]: Populating voronoi... [00:01:04]: Warning! Could not find a spot for Maxwell5 in node Beeeees!:1:BeeQueenBee [00:01:04]: [ReplaceSingleNonLandTiles] Validating... [00:01:04]: [ReplaceSingleNonLandTiles] Replaced 6 tiles. [00:01:04]: Not checking for disconnected tiles. [00:01:04]: [Ocean] Placing ocean set pieces. [00:01:04]: [Ocean] Placed 8 of 8 ocean set pieces. [00:01:04]: [Ocean] Convert impassible to water... [00:01:04]: [Ocean] Square fill... [00:01:06]: [Ocean] Ground fill... [00:01:06]: [Ocean] Noise... [00:01:06]: [Ocean] Blend... [00:01:06]: [Ocean] Adding shoreline... [00:01:07]: [Ocean] Void Outline... [00:01:07]: [Ocean] Populating the ocean with lots of fun things to do... [00:01:07]: [Ocean] Placing ocean set pieces. [00:01:07]: [Ocean] Placed 9 of 9 ocean set pieces. [00:01:07]: [Ocean] Placing ocean set pieces. [00:01:07]: [Ocean] Placed 1 of 1 ocean set pieces. [00:01:07]: [Ocean] Placing ocean set pieces. [00:01:07]: [Ocean] Placed 1 of 1 ocean set pieces. [00:01:07]: Checking Required Prefab moon_altar_rock_idol has at least 1 instances (1 found). [00:01:07]: Checking Required Prefab sculpture_bishop has at least 1 instances (1 found). [00:01:07]: Checking Required Prefab crabking has at least 1 instances (1 found). [00:01:07]: Checking Required Prefab pigking has at least 1 instances (1 found). [00:01:07]: Checking Required Prefab moon_fissure has at least 2 instances (82 found). [00:01:07]: Checking Required Prefab sculpture_rook has at least 1 instances (1 found). [00:01:07]: Checking Required Prefab hermithouse_construction1 has at least 1 instances (1 found). [00:01:07]: Checking Required Prefab sculpture_knight has at least 1 instances (1 found). [00:01:07]: Checking Required Prefab gravestone has at least 1 instances (28 found). [00:01:07]: Checking Required Prefab waterplant has at least 1 instances (144 found). [00:01:07]: Checking Required Prefab moon_altar_rock_seed has at least 1 instances (1 found). [00:01:07]: Checking Required Prefab moon_altar_rock_glass has at least 1 instances (1 found). [00:01:07]: [ReplaceSingleNonLandTiles] Validating... [00:01:07]: [ReplaceSingleNonLandTiles] Replaced 0 tiles. [00:01:07]: Done forest map gen! [00:01:07]: Checking map... [00:01:07]: Generation complete [00:01:07]: WorldSim::SimThread::Main() complete [00:01:07]: Serializing world: session/56704A3349B4E9E1/0000000002 [00:01:07]: Klump load on boot started. [00:01:07]: Klump files loaded: 0 [00:01:07]: Unload FE [00:01:07]: Unload FE done [00:01:09]: Mod: workshop-2389715102 (Wayne) Registering prefabs [00:01:09]: Mod: workshop-2389715102 (Wayne) Registering prefab file: prefabs/wayne [00:01:09]: Mod: workshop-2389715102 (Wayne) wayne [00:01:09]: Mod: workshop-2389715102 (Wayne) Registering prefab file: prefabs/wayne_none [00:01:09]: Mod: workshop-2389715102 (Wayne) wayne_none [00:01:09]: Mod: workshop-2389715102 (Wayne) Registering default mod prefab [00:01:10]: Mod: devil (Devil Chan) Registering prefabs [00:01:10]: Mod: devil (Devil Chan) Registering prefab file: prefabs/devil [00:01:10]: Mod: devil (Devil Chan) devil [00:01:10]: Mod: devil (Devil Chan) Registering prefab file: prefabs/devil_none [00:01:10]: Mod: devil (Devil Chan) devil_none [00:01:10]: Mod: devil (Devil Chan) Registering default mod prefab [00:01:10]: ..\source\animlib\animmanager.cpp(584) :: Tried to add build [ghost_esctemplate_build] from file [../mods/devil/anim/ghost_devil_build.zip] but we've already added a build with that name! 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pickleplayer Posted February 14, 2021 Share Posted February 14, 2021 That's correct! They're usually pretty long, I think you can attach the txt file as an attachment if that makes it easier. The issue is usually very close to the bottom of the file. And if you look at that last line: "Tried to add build [ghost_esctemplate_build] from file [../mods/devil/anim/ghost_devil_build.zip] but we've already added a build with that name!" It looks like there's an animation build being added twice with the same name. 1 Link to comment Share on other sites More sharing options...
Arti_y Posted February 14, 2021 Author Share Posted February 14, 2021 Oh no!! So I'm assuming both of these character files are doing the same? Do you Know how I would go about to stop this from happening every time I reload the game for both characters? Link to comment Share on other sites More sharing options...
pickleplayer Posted February 15, 2021 Share Posted February 15, 2021 You'll probably need to rename one of them so they dont both use the same name. "ghost_esctemplate_build" Is what it's calling twice, so your characters probably have the same ghost build file names 1 Link to comment Share on other sites More sharing options...
Arti_y Posted February 21, 2021 Author Share Posted February 21, 2021 Hey!! So I did as you've stated, though I don't think that was the solution. I still get a crash with no context.:(( Should I resend my crash log?? Link to comment Share on other sites More sharing options...
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