Sergadra Posted January 14, 2021 Share Posted January 14, 2021 Hello again, Since i split Topics a bit i will post here ideas and suggestions to the Simpler Gameplay Mechanics. Buildmaterial Selection between Asteroids I find it a bit Fustrating that not every Asteroid has it's own Selection. They all share (Probably as of yet intended) the selected Element. Since i often Switch Asteroids i need to Micromanage the selected Buildmaterial often for Tiles. Like one Asteroid has a lot Igneos Rock but not so much Granite and the other one around. So everytime i have to switch the Material, else some important Granite for Decor get's destroyed on the other Asteroid. It happens often that i don't think about it. Beds beween Asteroids If you send a Duplicant to another Asteroid it should search for a new Bed Automatically. Right now it keeps it's old Bed on the Asteroid it was set. Related Topics: Buttons on Teleporter and Neural Vacillator Please Remove those Buttons... I beg you. It happens so often that we forget about them. Or at least make a Permanent Notification with a Yellow Exclamation mark or a white or simple red one which when the dupe is in is displayed. I would also like if the Teleporter Button is only Displayed the first Time when you use it for the Adventure Effect. Related Topic: Link to comment https://forums.kleientertainment.com/forums/topic/126110-three-simpler-suggestions-for-gameplay-tweaks-teleporter-neural-vacillator-buildmaterial-selection-bed-selection/ Share on other sites More sharing options...
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