sakura_sk Posted January 6, 2021 Share Posted January 6, 2021 So.. I made that second trip to magma planetoid after a first fast one. Can we take a moment and appreciate having a niobium volcano on a different planetoid? You can f#@% it up however much you want and no burning your colony to a crisp will occur. You could probably burn a dupe or two but that's it. Will it be a little tricky revisiting the planetoid? Yes... but not impossible to fix. Below there is my second trip to my magma planet Magmani . It was magmanificent! [long post warning!] Spoiler Nisbet and Otto took Uranus II fully equipped to last them several cycles (safely 26 maybe a bit more). * barracks, latrine and great hall, combined with berry sludge +3 food bonus, we have dupe morale above 20 (there are also some job interests here and there) Resources I took for the trip: *clay and copper wasn't intentionally inside, they were just left there after deconstructing sth.. and polluted dirt because they were using the outhouse while building the rest of the rocket... *Atmo suits were unequipped the moment they entered the rocket and equipped again for the return trip. I reached Magmani and started thinking how I should reach the volcano through the magma while making new discoveries Dealing with magma and other things... in Magmani: Spoiler Bottle emptiers seemed to work fine if you want to move a liiittle bit of annoying magma. After several cycles I was able to reach the volcano. Now... to dig or not to dig? It said dormant but.. for how long? Would it start erupting before I was able to leave the planetoid? Well... it was close... When a niobium volcano is about to erupt I think the sane thing to do is ... leave the planet! And launch! ...and a mess was left behind... But for some reason I couldn't reach home planet in the return trip (rocket fully loaded with 100kg of CO2). Well ... saving before launch was a ..lifesaver Spoiler *don't mind the second stranded rocket orbiting Magmani... That is what's left from my first trip to Magmani Anyways... I managed to return Nisbet and Otto home before they experience any rock gas discomforts. Because of the reload of the save file I took some time to fix that CO2 problem from before (partially...). Yeah...gold isn't so good with magma temperatures all over... ooops...(there was a door in the gap below the rocket platform made of gold amalgam). Oh well... It will be a mess anyway whenever another rocket lands. Another interesting discovery was niobium in the command module. 385kg has done so little to temperature change, I think I would take some more next time. Spoiler Temperature before putting niobium inside When putting 385kg niobium ~ 760 C When that much time passed Niobium was in 47 C and dropped even more until dupes return to home planetoid After returning dupes home I was taking care of several problems (a little "no water to turn oxygen" problem, some "too much CO2 .. help!" problems and some "food is decreasing fast" problems), while I was waiting for niobium volcano to erupt (it turns out niobium volcano doesn't immediately erupt when its dormancy ends) in order to see how my lazy digging plan will work. Well... it's fiiiine... Nobody will visit Magmani for a long long looong time anyway... (probably the next volcano dormancy..?) Spoiler Who's a good magma air-lock? Stay there! Good boy! The result? +85t of Niobium (calculated) until the volcano's next dormancy period of 47 cycles if I want to go and clean up my mess.. otherwise 385kg is more than enough to start making thermium (I need to visit tungsten volcanoes next.. yaaay... ) I mean.. there is more than one way to play the game. I'm amazed of volcano tamers of other players but I don't understand them completely (..yet) and I wouldn't like playing 100 cycles on debug in order to figure them out (or copy-paste build them to see how they work) yet. Too hot, too cold, there is always some kind of solution in ONI either complicated or dumb simple. Well... I shouldn't call digging a volcano and leaving it unattended a solution... but in DLC ONI my volcano concerns changed . What are your thoughts of DLC volcanoes? Should they be fully tamed and build a colony around them or ... just let the planetoid burn and collect some of their output? (I don't know if any changes are expected to planetoids 4-6 so that they function differently) Save files if you want to check it out Spoiler Warning! It is not a stable colony! It will not die the next 50 or so cycles but needs many fixes (which I made after cycle 365 save file below) Warning 2: Probably do not try clicking the stress diagram from the top left menu when in magma planet.. -save file before launching to magma planet (if you want to take anything else for the trip now is the time. Uranus II rocket is ready) Galactic Base 339 second trip.sav -save file before leaving magma planet (volcano ready to erupt... if you want to do anything else do it quickly! ) *need to go to radioactive and then home for the return trip if you read the post above Galactic Base 365 launch 2.sav Link to comment Share on other sites More sharing options...
nakomaru Posted January 6, 2021 Share Posted January 6, 2021 Thanks for taking us on the journey! It's always interesting to see... a different approach. You're way ahead of me - haven't got to play with a real one yet. I'm excited about the new problem of the niobium volcano because it demands a new solution. It really can blow up in your face like nothing else. I think in very short order your output tile will be frozen over with solid niobium and you won't get much of that 85T Link to comment Share on other sites More sharing options...
sakura_sk Posted January 6, 2021 Author Share Posted January 6, 2021 59 minutes ago, nakomaru said: you won't get much of that 85T I think it will be around 40t after digging.. but it still is more than a rocket could carry(maybe I need to build a "deep frost" rocket for that ). I'm waiting for the magma lock to burst and melt everything at the planetoid during the next eruption.. We'll see how that goes... Edit: I added save files if you wanted to try some builds in my mess of a base Link to comment Share on other sites More sharing options...
Slavon Blue Posted January 6, 2021 Share Posted January 6, 2021 7 minutes ago, sakura_sk said: I think it will be around 40t after digging.. but it still is more than a rocket could carry(maybe I need to build a "deep frost" rocket for that ). I'm waiting for the magma lock to burst and melt everything at the planetoid during the next eruption.. We'll see how that goes... Looks to me as though you're still fine at that point. The rock gass should vent to space taking heat with it before you come back. Link to comment Share on other sites More sharing options...
sakura_sk Posted January 6, 2021 Author Share Posted January 6, 2021 18 minutes ago, Slavon Blue said: Looks to me as though you're still fine at that point. The rock gass should vent to space taking heat with it before you come back. I'm worried that bottleneck of a dig I made will slow the process a lot. Also... I hope my rocket platform does not melt. *checks melting temperature It's fiiiine... Nothing to worry about here *starts preparing 2 more rockets to do the first trip again.. Link to comment Share on other sites More sharing options...
sakura_sk Posted January 14, 2021 Author Share Posted January 14, 2021 On 1/6/2021 at 5:43 PM, nakomaru said: I think in very short order your output tile will be frozen over with solid niobium Well... You were right. Second eruption was a lot less spectacular.. Just a splurch and stop.. Only 20t of the 80 then. That's fiiine! Edit: I have a new idea about containing it.. Refined carbon Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.