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I would like to have the option to play without there being any pre-built structures, i.e. being the first to ever land on them.

Also, I would like the ability to use the right and left arrow keys to move sliders to adjust + or - 1, so I can more easily get the exact number I am trying to get, i.e. the cycle timer etc.

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If you are interested in doing it yourself, here's some step by step instructions...

 

Note: I'm assuming you're working with the base game here. This may or may not be so simple with Spaced Out, but it should be very similar.

 

Right click on "Oxygen Not Included" in Steam. Go to "Manage", and "Browse local files".

Look under: \OxygenNotIncluded_Data\StreamingAssets\worldgen\subworlds\

One by one, open up each of the biomes in the asteroid type you are using. You can find a list of these in the files under \StreamingAssets\worldgen\worlds. For example, the biomes on a Terra asteroid are:

# List all the zone files to load
subworldFiles:
  - name: subworlds/sandstone/SandstoneStart
  - name: subworlds/sandstone/SandstoneMiniMetal
  - name: subworlds/sandstone/SandstoneMiniWater
  - name: subworlds/sandstone/SandstoneMiniAlgae
  - name: subworlds/sandstone/Sandstone
  - name: subworlds/marsh/HotMarsh
  - name: subworlds/jungle/Jungle
  - name: subworlds/frozen/Frozen
  - name: subworlds/ocean/Ocean
  - name: subworlds/Impenetrable
  - name: subworlds/magma/Bottom
  - name: subworlds/oil/OilPockets
  - name: subworlds/space/Space
  - name: subworlds/space/Surface


Open up each of these files one by one, and remove anything under "ruins_a", "ruins_b" or "ruins_c" under "pointsOfInterest:". For example, you would delete the red text here in the "marsh/HotMarsh" file:

Quote

tags:
  - IgnoreCaveOverride
pointsOfInterest:
  geysers_a:
    - poi_swamp_geyser_steam
  geysers_b:
    - poi_swamp_geyser_methane
  ruins_a:
    - poi_swamp_lab_burrow
    - poi_swamp_lab_splitroom
    - poi_swamp_frag_doorway
    - poi_swamp_frag_table
  ruins_b:
    - poi_swamp_lab_burrow
    - poi_swamp_lab_splitroom
    - poi_swamp_frag_doorway
    - poi_swamp_frag_table
  ruins_c:
    - poi_swamp_lab_burrow
    - poi_swamp_lab_splitroom
    - poi_swamp_frag_doorway

Then, just start the game up and create a colony. You won't get any ruins.

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