lordannihilator Posted January 1, 2021 Share Posted January 1, 2021 I would like to have the option to play without there being any pre-built structures, i.e. being the first to ever land on them. Also, I would like the ability to use the right and left arrow keys to move sliders to adjust + or - 1, so I can more easily get the exact number I am trying to get, i.e. the cycle timer etc. Link to comment Share on other sites More sharing options...
Sasza22 Posted January 1, 2021 Share Posted January 1, 2021 They could add a "virgin" modifier in the future. It would make the printing pod the only pre build struture to spawn. Link to comment Share on other sites More sharing options...
QuQuasar Posted January 2, 2021 Share Posted January 2, 2021 If you are interested in doing it yourself, here's some step by step instructions... Note: I'm assuming you're working with the base game here. This may or may not be so simple with Spaced Out, but it should be very similar. Right click on "Oxygen Not Included" in Steam. Go to "Manage", and "Browse local files". Look under: \OxygenNotIncluded_Data\StreamingAssets\worldgen\subworlds\ One by one, open up each of the biomes in the asteroid type you are using. You can find a list of these in the files under \StreamingAssets\worldgen\worlds. For example, the biomes on a Terra asteroid are: # List all the zone files to load subworldFiles: - name: subworlds/sandstone/SandstoneStart - name: subworlds/sandstone/SandstoneMiniMetal - name: subworlds/sandstone/SandstoneMiniWater - name: subworlds/sandstone/SandstoneMiniAlgae - name: subworlds/sandstone/Sandstone - name: subworlds/marsh/HotMarsh - name: subworlds/jungle/Jungle - name: subworlds/frozen/Frozen - name: subworlds/ocean/Ocean - name: subworlds/Impenetrable - name: subworlds/magma/Bottom - name: subworlds/oil/OilPockets - name: subworlds/space/Space - name: subworlds/space/Surface Open up each of these files one by one, and remove anything under "ruins_a", "ruins_b" or "ruins_c" under "pointsOfInterest:". For example, you would delete the red text here in the "marsh/HotMarsh" file: Quote tags: - IgnoreCaveOverride pointsOfInterest: geysers_a: - poi_swamp_geyser_steam geysers_b: - poi_swamp_geyser_methane ruins_a: - poi_swamp_lab_burrow - poi_swamp_lab_splitroom - poi_swamp_frag_doorway - poi_swamp_frag_table ruins_b: - poi_swamp_lab_burrow - poi_swamp_lab_splitroom - poi_swamp_frag_doorway - poi_swamp_frag_table ruins_c: - poi_swamp_lab_burrow - poi_swamp_lab_splitroom - poi_swamp_frag_doorway Then, just start the game up and create a colony. You won't get any ruins. Link to comment Share on other sites More sharing options...
Yunru Posted January 2, 2021 Share Posted January 2, 2021 15 hours ago, Sasza22 said: They could add a "virgin" modifier in the future. It would make the printing pod the only pre build struture to spawn. Hopefully with a countertrait "Regular Clients" Link to comment Share on other sites More sharing options...
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