darknotezero Posted December 29, 2020 Share Posted December 29, 2020 I was just opining that I'd like to have more flexibility to revise the "framework" of a rocket interior rather than being limited by prefab'ed interior designs. I've discovered that this is actually possible because of this bug exploit. I built this as a small example: I present this here so people can have fun exploring more flexible rocket interior designs until either a) this bug gets fixed, or b) this somehow gets intentionally incorporated into the new DLC's rocket designs *cough cough* Link to comment https://forums.kleientertainment.com/forums/topic/125513-breaking-the-rocket-interior-framework-limitations/ Share on other sites More sharing options...
Gurgel Posted December 30, 2020 Share Posted December 30, 2020 Now, who of the usual "insane design" people wants to take a shot at creating a fully sustainable base in there featuring at least one dupe? Link to comment https://forums.kleientertainment.com/forums/topic/125513-breaking-the-rocket-interior-framework-limitations/#findComment-1411423 Share on other sites More sharing options...
ghkbrew Posted December 30, 2020 Share Posted December 30, 2020 13 hours ago, Gurgel said: Now, who of the usual "insane design" people wants to take a shot at creating a fully sustainable base in there featuring at least one dupe? Well not one of the usual people, but there was at least one posted to reddit a while back: Also, I'm pretty sure you can make an infinitely sustainable base without breaking the walls. I posted an attempt a while back (it's failed because pacu apparently like to cook their gulpfish cousins to death): Link to comment https://forums.kleientertainment.com/forums/topic/125513-breaking-the-rocket-interior-framework-limitations/#findComment-1411565 Share on other sites More sharing options...
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