falk_ Posted December 8, 2020 Share Posted December 8, 2020 How do you use the trailblazer module? It has no way of selecting which dupe you want to put in it. I was able to put two dupes in the rocket nose by selecting them both as a crew, but then when i wanted to deploy the trailblazer with one of the dupes, there was no window asking me which dupe to send with it, and it sent the wrong one down. There should be a button to select which dupe to put in there do deploy. Maybe I am using it wrong? Anyway it is very confusing. Link to comment Share on other sites More sharing options...
Demalis Posted December 8, 2020 Share Posted December 8, 2020 Sugar engine, oxidiser, trailblazer, wayfarer( to hold more than one dupe), and nosecone. That is how I did it, but after sending 4 or 5 rovers over there to prep the base. Link to comment Share on other sites More sharing options...
merquise813 Posted December 9, 2020 Share Posted December 9, 2020 I sent a dupe to another planetoid using just a CO2 engine and it worked. The problem is that we're not sure about the mechanic of which dupe it sends down the planet.. I agree with Falk, there should be a way for us to choose which dupe it sends down using the module. Or maybe explain the mechanic to us so we'll know how to make sure the correct dupe gets sent down. Link to comment Share on other sites More sharing options...
KonfigSys Posted December 10, 2020 Share Posted December 10, 2020 I had a ticket about it a while ago. I tested trailblazer extensively in Alpha and saw the major problems with it. Devs promised to look at it. Yes, the menu is needed for this specific module. Link to comment Share on other sites More sharing options...
Namtaru82 Posted December 11, 2020 Share Posted December 11, 2020 I tested it a bit. From what I know now my guess is that the dupe with the most attribute points (science, strength and the like) added up gets send down. So it isn`t all to easy to get a sacrificial pawn, or your digger down there ^^ Link to comment Share on other sites More sharing options...
chemie Posted December 11, 2020 Share Posted December 11, 2020 1 hour ago, Namtaru82 said: the dupe with the most attribute points (science, strength and the like) added up gets send down. which of course is the exact description of the dupe you want as the pilot..... Link to comment Share on other sites More sharing options...
merquise813 Posted December 12, 2020 Share Posted December 12, 2020 I tested this. It may have something to do with the headgear you put on the dupe.. Not sure I printed a new dupe which like rocketry... skilled him in level 1 rocketry and gave the appropriate headgear.. Then I sent my main digger/builder with the new pilot.. The digger has been skilled to super dupper hard digging, and exo suit wearing.. When I deployed the trailblazer module, the digger was the one sent down.. Please let me know if you experienced otherwise.. Link to comment Share on other sites More sharing options...
thomas_nlv21 Posted December 16, 2020 Share Posted December 16, 2020 It seems to be fixed now! i could choose which duplicant to send! Link to comment Share on other sites More sharing options...
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