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On 11/28/2020 at 8:23 PM, Nova Fox said:

I know I may be late but did you move the hair in spriter and then saved the project?

I have a similar problem but it is with the ghost, I want to put ears like the ones in wortox but they move to the bottom, while in the spriter they do not. I made a post in the forums only but no one has answered it, could you help me?

moving parts around in Spriter and saving it isn't gonna working in the game. My way is Don't detach  the hair part from the head. Just make it all in one into the Headbase.
And for the ghost, I'm finding way to make mine too. I think if we could compline the anim file of ghost Wilson or weremoose by Ktool and uses that file for our character's ghost itll work. But my laptop can't use Ktool though.

headbase-0.png

Ảnh chụp Màn hình 2020-11-30 lúc 13.14.04.png

1 hour ago, Hiru315 said:

moving parts around in Spriter and saving it isn't gonna working in the game. My way is Don't detach  the hair part from the head. Just make it all in one into the Headbase.
And for the ghost, I'm finding way to make mine too. I think if we could compline the anim file of ghost Wilson or weremoose by Ktool and uses that file for our character's ghost itll work. But my laptop can't use Ktool though.

 

 

I was checking that and I really did not know about this tool, I checked a little and I can get some animations but in the wilson and weremoose files I did not find their ghost anim files

Screenshot_1.png

Edited by skyler_leizard
On 11/30/2020 at 7:05 AM, Hiru315 said:

Yes. Ktool compiles these bin file to scml. 

 

I did not know about this tool, I was trying with the willson ghost builds but nothing appears, am I following the steps correctly?

Screenshot_2.png

6 hours ago, Yakuzashi said:

You need atlas, build and anim. In your case the anim.bin is missing

that's true, I honestly don't know why those files are missing, do you have any idea why? PS: Thank you very much for the ktools tutorial

6 hours ago, thomas4846 said:

Not that relevant but nice design.

and if you've changed the base image size spriter Will still place is in the same poisition despite that

 

So itkinda looks poopie

It's weird, I use the same dimensions that come in the esctemplate character mod, don't modify the sizes in the images of the ghost sprites, I think but I'm not sure why it is because the folders refer to pigtails as hairstyle, but I want put ears like wortox, is that it?

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