Cards and grafts that don't belong


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Do Over: why is this a Rook card? It's a 3 cost Amnesiator sidegrade, locked to a character that has neither energy to play it nor any inherent synergy with the mechanic. This card should be a 1 cost neutral item with Destroy, just like Amnesiator.

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Salvager: a rare, neutral graft that relies on you being able to discard cards every turn. Sal has a plethora of discard cards as it is her shtick, Rook has 1 (and it's a parasite). This graft should be moved to Sal's graft pool so as not to pollute the universally useful pool of neutral grafts.

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Huh when did Do Over becomes this? It’s... interesting for sure. I feel like it would be more playable if you added the card before you destroyed the card. And it likely wants to play the gained card on the same turn. 3 actions is a hard sell for Rook.

Agree with Salvager.

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That version  of Do Over is essentially "Once per negotiation skip your turn and swap a Basic card with a Common for the rest of the game."

Not the most powerful effect and I certainly don't think it's worth 3 AP, but still useful in upgrading your deck without having to pay money for each card removed and added.

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