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"This feels like a modded character!!!" (A General Character Discussion)


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8 minutes ago, pedregales said:

The following is just my opinion on how to make him more of his own character rather than an amalgamation of several characters:

  • General perks:
    • Has a ranged weapon (slingshot).
    • Does not lose sanity from darkness or monsters (fearless).
    • Has many allergies. Specifically, pollen (includes flowers and butterflies and their moon variants), spores, nuts, bees and cats (includes antlion). Loses sanity from being close to, or holding, anything he is allergic to, loses health and sanity from eating things he is allergic to, and takes more damage from mobs he is allergic to (this damage is not affected by armor or damage reduction on enemies). Of course, due to his allergy to nuts, his favorite food should no longer be the trail mix, instead should be kabobs as it is feasible to cook over a campfire.
  • Boy scout perks:
    • Cooks faster over a campfire.
    • Loves campfire food. Campfire cooked food is twice as effective for him.
    • Can tell stories over a campfire.
    • Fire safety. Fire spreads more slowly around him.
  • Companion perks:
    • Has a chester/beefalo hybrid as a companion (Woby). Apart from her original function, Woby can also tell you what are you going to find when inspecting suspicious dirt piles (she will make a happy face if it is a koalephant, an angry face if it is a varg, or a disgusted face if it is an ewecus).
    • Woby can bark at enemies. While Walter is fighting, she can bark and growl at the enemy scaring them into doing slightly less damage.

I fancy pretty much your "refurbish" of Walter's pros and cons - especially the con centered on allergies. Would definitely feel new as a character con.

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If the "it looks like a modded character" thing means they have a lot of content, then it would be a lie, regularly, modded characters are just reskins or have slight adjustments, barely has something different.

This is the new staple of Don't Starve Together character creation, and I can say it goes arround the singleplayer too.
Wether their perks are good or suck, this is what Klei aims to make, unique traits for a character rather than just tweaks, Klei is evolving, like the same time they did with Strange New Powers, imagine how wild was that, imagine how WILD WAS WOODIE, the very first character with a complex mechanic such as transformation.
Klei wants to make their characters as impressionable as possible, with mechanics and unique stuff for them, because they know they can go further than just a wilson semi-clone.

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