mystery725 Posted March 3, 2020 Share Posted March 3, 2020 It would be nice to have a ramp or stair tile for sweepy to move up and down different levels. Ramps would provide the same movement buff as regular tiles and would be faster than duplicants jumping up one tile every time. It may be weird to implement with the one element per tile rule with gases and liquid going down it. I don't know if it would act like a solid tile or like a mesh tile when it comes to one element per tile. Link to comment Share on other sites More sharing options...
Sasza22 Posted March 3, 2020 Share Posted March 3, 2020 Just make the sweepy use transit tubes. Link to comment Share on other sites More sharing options...
Sebastiangperez Posted March 10, 2020 Share Posted March 10, 2020 Ramps will provide dupe slide faster from place to place. Beside i will like to see some kind of scaffold so you can optimize space. Link to comment Share on other sites More sharing options...
Einmaniac Posted March 11, 2020 Share Posted March 11, 2020 Yes, ramps/stairs that boost (or at least don't lower) runspeed would be great. Link to comment Share on other sites More sharing options...
Sebastiangperez Posted March 12, 2020 Share Posted March 12, 2020 On 11/3/2020 at 4:12 AM, Einmaniac said: Yes, ramps/stairs that boost (or at least don't lower) runspeed would be great. It will be nice to see working like the pole, besides, the water can flow better and will not get stuck. Link to comment Share on other sites More sharing options...
alexkuzmov Posted March 13, 2020 Share Posted March 13, 2020 Well, its a 2D game, so ramps will not work. You cant move into a different floor using a ramp in 2D. You can go higher in the map, sure, but it`ll be the same floor. Link to comment Share on other sites More sharing options...
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