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No promises, but the game logic is all written in Lua, so modding is a definite possibility! We try to structure all of the code as if it were a mod anyway.

When the game is a little more mature, we'll revisit the question of official mod support. Until then, you can poke around with our dev tools by launching the game with --debug as a command line parameter. Once that's on, you can use ~ and ctrl+~ to look at the debug console and lua REPL.

The actual code of the game can be explored if you manually unzip the data file.

3 hours ago, ArtixBot said:

Many of the files seem to be .TEX files, which I can't open with VSCode. What can they be opened with (I assume not LaTeX)?

I don't think they are actual script files. They are more like assets. The scripts are under the folder named "scripts".

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