MrNaxeros Posted February 1, 2020 Share Posted February 1, 2020 This is basicaly a continuation of Starting a server on friend's physical server thread, but I figured making another one with more specific question would attract more attention. So here's the issue. I have a dedicated server on a physical server. I don't really have access to it outside of in-game console and the physical server is in friend's place. This means that I have to constantly pester my friend whenever server updates or stops showing up in server browser. We tried the typical script lines to force the auto-update but they don't work. They were used separately: c:\steamcmd\steamcmd.exe +login anonymous +app_update 343050 validate +quit steamcmd +login anonymous +force_install_dir D:\Servers\DST\ +app_update 343050 validate +quit Of course, the directories are different since the server doesn't have a Documents folder. Any idea on what we could do to force the server to auto-update? Link to comment Share on other sites More sharing options...
CarlZalph Posted February 1, 2020 Share Posted February 1, 2020 If you have a watchdog script running to ensure the server restarts after crashing, then that could work for your startup parameters. As it stands there's nothing really for automagically updating the bins from steamcmd without using external utilities to manage it. Link to comment Share on other sites More sharing options...
MrNaxeros Posted February 1, 2020 Author Share Posted February 1, 2020 Watchdog is there, although the server never really crashed, so I can't say if it's working. Also what do you mean that there isn't a way for Steamcmd to update without external utilities? Does that mean that every admin needs to manualy update their servers? I am confused. I am also running mods on this server. Is it possible that one of them could prevent the server from updating? Dedicated_server_mods_setup: --#Scythes ServerModSetup("537902048") --#Global_Pause ServerModSetup("758532836") --#No_Container_Blocking ServerModSetup("1573330993") --#Show_Me_Origin ServerModSetup("666155465") --#API_Gem_Core ServerModSetup("1378549454") --#Less_Hungry_Critters ServerModSetup("1119335494") --#Epic_Healthbar ServerModSetup("1185229307") --#Extended_Map_Icons ServerModSetup("812723897") --#Fix_Beards_Wilson ServerModSetup("1379703510") --#Force_Reed_Trap ServerModSetup("928691537") --#Maxwells_Phonograph ServerModSetup("704495354") --#Health_Info ServerModSetup("375859599") --#Long_Pig ServerModSetup("353933777") Link to comment Share on other sites More sharing options...
Daniel86268 Posted February 1, 2020 Share Posted February 1, 2020 The mods don't do anything with the update of the server itself. Make sure your steamcmd call is pointing to a correct location of steamcmd. (aka, make sure that this exists: "c:\steamcmd\steamcmd.exe") Link to comment Share on other sites More sharing options...
MrNaxeros Posted February 1, 2020 Author Share Posted February 1, 2020 It should be pointing to the right location. Every time the script is launched manualy the server updates without an issue. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.