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Flood & Mop doubts.


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The threshold for being able to assign a mop task to a tile of liquid appears to be 200kg, from my own experience. Any tile with more liquid will say "too much liquid". Even if a tile of liquid is at the bottom of a tank of a different fluid, such as polluted water at the bottom of your clean water tank from dupes peeing in it can be mopped up, so long as it is <200kg.

Machines are an somewhat similar, as they will flood at around between 50-200kg, but will not be considered unflooded until they are completely cleared of liquid. Solid shipping buildings like autosweepers and auto-miners do not flood.

7 hours ago, whodunit said:

For flooding, building seem to work even at 200kg but after you reload they'll display the "flooded" error message

If you drip the liquid from a lip into a pit with the building in it, you can flood it with a full tile (e.g. 870 kg of crude). This only works with a single tile high layer and only until a reload.

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