SharraShimada Posted November 8, 2019 Share Posted November 8, 2019 3 hours ago, Cybeon said: Well, modern GPU's can not only render graphics but also perform calculations. They are really good in making a lot of simple calculations in parallel. Like e.g. calculating interactions between tiles (which currently causes a lot of lag in a late game). I believe that utilizing GPU for that would be really beneficial for performance. My statement was related to his "my gpu is idling at 30%", which is pretty normal for such a game. And of course GPUs are pretty good in many things. But the engine is not really capable to use this. As i said before, not everything can be parallelized. 8 times a single calculation can be splitted to 8 threads. 8 calculations based on the result of the former one cant. Link to comment Share on other sites More sharing options...
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