thedvorakian Posted September 27, 2019 Share Posted September 27, 2019 Using shock trap I on a door only stuns the affected agent for 1 turn, and they wake up on the following turn. Playing w DLC Item text still says 3KO with 7 turn cooldown. Ignores armor. Link to comment Share on other sites More sharing options...
Cyberboy2000 Posted September 28, 2019 Share Posted September 28, 2019 There are certain guards with KO resistance, which reduces the duration they are stunned for. There are also daemons (Watchdog) which do the same thing. Link to comment Share on other sites More sharing options...
Mobbstar Posted October 18, 2019 Share Posted October 18, 2019 In addition to what Cyberboy2000 said, there's a daemon "Jolt" which reduces the KO time of currently KO guards at the time it gets activated. Link to comment Share on other sites More sharing options...
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