Jump to content

[Code help] willows fire = sanity and night vision code


Recommended Posts

That's not really how this modding thing works, but this is the code that makes Willow gain sanity from fire.

local function sanityfn(inst)
    local delta = inst.components.temperature:IsFreezing() and -TUNING.SANITYAURA_LARGE or 0
    local x, y, z = inst.Transform:GetWorldPosition() 
    local max_rad = 10
    local ents = TheSim:FindEntities(x, y, z, max_rad, { "fire" })
    for i, v in ipairs(ents) do
        if v.components.burnable ~= nil and v.components.burnable:IsBurning() then
            local rad = v.components.burnable:GetLargestLightRadius() or 1
            local sz = TUNING.SANITYAURA_TINY * math.min(max_rad, rad) / max_rad
            local distsq = inst:GetDistanceSqToInst(v) - 9
            -- shift the value so that a distance of 3 is the minimum
            delta = delta + sz / math.max(1, distsq)
        end
    end
    return delta
end

inst.components.sanity.custom_rate_fn = sanityfn

And here's a post about toggling night vision on and off.

If you're just starting out, you should go through the newcomer post first, especially doing the Lua Crash Course if you are unfamiliar with Lua.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...