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volcano tile forming rules


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If the liquid mass is greater than 80% of the "natural maximum", it will form a tile.

By natural maximum, I mean the amount of mass at which a liquid will form a new layer.

If you spawn a tile with debug and no mass specified, it will spawn it at this mass. Here are two examples.

  • Water: 1000kg (>800kg for tile)
  • Magma: 1840kg (>1473kg for tile)

 

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18 minutes ago, nakomaru said:

If the liquid mass is greater than 80% of the "natural maximum", it will form a tile.

By natural maximum, I mean the amount of mass at which a liquid will form a new layer.

If you spawn a tile with debug and no mass specified, it will spawn it at this mass. Here are two examples.

  • Water: 1000kg (>800kg for tile)
  • Magma: 1840kg (>1473kg for tile)

 

.....where you find those ,i cannot seem to find it...
thx for the information.

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3 minutes ago, badgamer123 said:

where you find those ,i cannot seem to find it...

22 minutes ago, nakomaru said:

If you spawn a tile with debug and no mass specified, it will spawn it at this mass.

Answered. Use debug to spawn a liquid tile.

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