badgamer123 Posted August 14, 2019 Share Posted August 14, 2019 i recall someone tell us about how igneous and other metal only form a tile under some rules.... my quick search from google only return me with some volcano build. have anyone got a link or know what the rules are? Link to comment Share on other sites More sharing options...
nakomaru Posted August 14, 2019 Share Posted August 14, 2019 If the liquid mass is greater than 80% of the "natural maximum", it will form a tile. By natural maximum, I mean the amount of mass at which a liquid will form a new layer. If you spawn a tile with debug and no mass specified, it will spawn it at this mass. Here are two examples. Water: 1000kg (>800kg for tile) Magma: 1840kg (>1473kg for tile) Link to comment Share on other sites More sharing options...
badgamer123 Posted August 14, 2019 Author Share Posted August 14, 2019 18 minutes ago, nakomaru said: If the liquid mass is greater than 80% of the "natural maximum", it will form a tile. By natural maximum, I mean the amount of mass at which a liquid will form a new layer. If you spawn a tile with debug and no mass specified, it will spawn it at this mass. Here are two examples. Water: 1000kg (>800kg for tile) Magma: 1840kg (>1473kg for tile) .....where you find those ,i cannot seem to find it... thx for the information. Link to comment Share on other sites More sharing options...
nakomaru Posted August 14, 2019 Share Posted August 14, 2019 3 minutes ago, badgamer123 said: where you find those ,i cannot seem to find it... 22 minutes ago, nakomaru said: If you spawn a tile with debug and no mass specified, it will spawn it at this mass. Answered. Use debug to spawn a liquid tile. Link to comment Share on other sites More sharing options...
Yoma_Nosme Posted August 14, 2019 Share Posted August 14, 2019 I just thought if the maker(s) of ONI-DB could add this little piece of information too to the site it would be great! Much luv for oni-db! Everyone who doesn't know it already...check it out... http://www.oni-db.com Link to comment Share on other sites More sharing options...
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