Purpulear Posted August 1, 2019 Share Posted August 1, 2019 My custom character is almost done, I just have a small issue with the crafting recipes. He's able craft basic blueprints from Papyrus. And has a custom tab for all that too. But the problem is that in game the recipes for the blueprints have no name, or description. Is there anyway I can fix this? I tried to play around with things like GLOBAL.STRINGS.NAME and stuff but not really sure where to place them. Heres a example of a recipe for a blueprint: AddRecipe("spear_blueprint", { Ingredient("papyrus", 1), }, GLOBAL.RECIPETABS.BLUEPRINT, GLOBAL.TECH.NONE, nil, nil, nil, nil, 'guider', "images/inventoryimages.xml", "blueprint.tex") Link to comment Share on other sites More sharing options...
Ultroman Posted August 1, 2019 Share Posted August 1, 2019 These go in your modmain.lua STRINGS.NAMES.PREFAB_NAME_IN_CAPS = "Takes' Hood" STRINGS.CHARACTERS.GENERIC.DESCRIBE.PREFAB_NAME_IN_CAPS = "I made the horn holes myself!" STRINGS.RECIPE_DESC.PREFAB_NAME_IN_CAPS = "Soft, yet durable." Link to comment Share on other sites More sharing options...
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