Junksteel Posted July 30, 2019 Share Posted July 30, 2019 I'm messing around with motion sensors and it doesn't make sense. Why it's not sending the green signal? Link to comment https://forums.kleientertainment.com/forums/topic/109681-duplicant-motion-sensor-bug/ Share on other sites More sharing options...
Rhogar Posted July 30, 2019 Share Posted July 30, 2019 Try the right two tiles, I'm not sure if the Oil Refinery is like the Rock Crusher but where the Dupe animates =/= where the Dupe is. Link to comment https://forums.kleientertainment.com/forums/topic/109681-duplicant-motion-sensor-bug/#findComment-1235426 Share on other sites More sharing options...
Nightinggale Posted July 30, 2019 Share Posted July 30, 2019 When a dupe is working on a building, it is working on cell (0,0) of that building, which is also where the automation input is. Some buildings have the dupe move around, but that's graphics only. The game will see the dupe as standing on the automation input cell. You will notice the effect of this with dupe sensors and pressure plate sensors. It's not ideal, but that's how it works, at least for the time being. I would recommend using a pressure plate sensor for your current setup and place the light where the dupe sensor is. That way you can make the dupe stand in the light without moving the refinery or any tiles. Link to comment https://forums.kleientertainment.com/forums/topic/109681-duplicant-motion-sensor-bug/#findComment-1235428 Share on other sites More sharing options...
PhailRaptor Posted July 30, 2019 Share Posted July 30, 2019 Shift the sensor 1 tile to the right and it should work just right. As others noted, the Automation input on a given building is the important spot. You can use this to min/max the number of Ceiling Lights and Lamps for the 15% workspeed buff, too. Link to comment https://forums.kleientertainment.com/forums/topic/109681-duplicant-motion-sensor-bug/#findComment-1235455 Share on other sites More sharing options...
Denisetwin Posted July 30, 2019 Share Posted July 30, 2019 13 hours ago, Rhogar said: Try the right two tiles, I'm not sure if the Oil Refinery is like the Rock Crusher but where the Dupe animates =/= where the Dupe is. This exact is driving me flipping crazy - you can't fit a sensor above the rock crusher in a 4 high room that will "sense" when the dupe to the rightof the machine is using it!!!!! Thanks @Nightinggale for the pressure plate idea. Link to comment https://forums.kleientertainment.com/forums/topic/109681-duplicant-motion-sensor-bug/#findComment-1235922 Share on other sites More sharing options...
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