Charsis Posted July 24, 2019 Share Posted July 24, 2019 (edited) I posted this topic, no reply Now I have same trouble with turf as it has 2 "savanna_watery" anims and spriter can't have 2 the same anims or something like that so it not decompile. I managed to decompile bamboo somehow by deleting additional line and all work fine, but for turf it did not work and said there was version compatibility issue. Editing compiled code as text is not good idea anyway, but had to do it just so I can decompile bamboo. Decompiler very old too, last time updated in 2016, we need more compatible one! Edited August 11, 2019 by Charsis Link to comment https://forums.kleientertainment.com/forums/topic/109334-solved-stuff-i-still-cant-decompile/ Share on other sites More sharing options...
zetake Posted July 24, 2019 Share Posted July 24, 2019 You can decompile with anim.bin, but without animation... And you can decompile animaton with this. Now you can edit textures and animations... Not in spriter though, but at least doable... Link to comment https://forums.kleientertainment.com/forums/topic/109334-solved-stuff-i-still-cant-decompile/#findComment-1231491 Share on other sites More sharing options...
Charsis Posted August 5, 2019 Author Share Posted August 5, 2019 (edited) So I can decompile for spriter pro without animations, or I can decompile animations but not editable in spriter? That does not help me. How am I supposed to edit textures and animations if I can't decompile in spriter editable format? Edited August 5, 2019 by Charsis Link to comment https://forums.kleientertainment.com/forums/topic/109334-solved-stuff-i-still-cant-decompile/#findComment-1239710 Share on other sites More sharing options...
zetake Posted August 5, 2019 Share Posted August 5, 2019 (edited) Graphic editor and text editor, and you do it manually... If you want just to change small things do it like I said, or do new animations... Edited August 5, 2019 by zetake Link to comment https://forums.kleientertainment.com/forums/topic/109334-solved-stuff-i-still-cant-decompile/#findComment-1239735 Share on other sites More sharing options...
Charsis Posted August 9, 2019 Author Share Posted August 9, 2019 (edited) @zetake looks like it work, but not every time. I have some issue compiling stuff in game like said here But now, I have the mod make "memory full" crash even tho I now have lots of free space on my computer EDIT: I confuse compiling with decompiling here I can decompile stuff just ok, but sometime I not able to decompile stuff with some method, like animation because of spriter needing every animation to be named different Edited August 11, 2019 by Charsis Link to comment https://forums.kleientertainment.com/forums/topic/109334-solved-stuff-i-still-cant-decompile/#findComment-1241864 Share on other sites More sharing options...
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