Heister Posted July 15, 2019 Share Posted July 15, 2019 The building descriptions should clearly state what happens with temperatures of input/output materials, I have no idea anymore what happens with water after it goes through the electrolyzer and the game doesn't say a word about it. And this is true for every building, it's really annoying that we have to google every time we need essential information like this one. Temperature management is a key aspect of the game and the game fails terribly at explaining the buildings behaviour in this aspect. Link to comment Share on other sites More sharing options...
Sasza22 Posted July 15, 2019 Share Posted July 15, 2019 It never said anything about the electrolizer anyway. But yes it should be more clear. Now that they finalized the rules outputs follow it`s a good moment to work on clarity. Link to comment Share on other sites More sharing options...
natanstarke Posted July 15, 2019 Share Posted July 15, 2019 That seems necessary like now its far better to use cold water in oil wells but not too cold. Link to comment Share on other sites More sharing options...
bobucles Posted July 15, 2019 Share Posted July 15, 2019 When machines force a temperature on the output, the equivalent kDTU output needs to be listed. It is not a trivial value, for example the metal refinery easily produces at a rate of thousands of kDTUs. The ethanol distiller, electrolyzer and plastic machine also generate extra heat when bumping materials up to their minimum temperature. This has a kDTU equivalent and it should be displayed for consistency. Link to comment Share on other sites More sharing options...
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