DaveSatx Posted July 11, 2019 Share Posted July 11, 2019 Link to comment https://forums.kleientertainment.com/forums/topic/108689-fyi-351082-building-flooding-isnt-happening/ Share on other sites More sharing options...
Gurgel Posted July 11, 2019 Share Posted July 11, 2019 Finally some new cooling options! Link to comment https://forums.kleientertainment.com/forums/topic/108689-fyi-351082-building-flooding-isnt-happening/#findComment-1223464 Share on other sites More sharing options...
DaveSatx Posted July 11, 2019 Author Share Posted July 11, 2019 25 minutes ago, Gurgel said: Finally some new cooling options! i didn't think that far into it but incdeed the water under my kiln is now 106.1F and the rest of the pool is only 91F Link to comment https://forums.kleientertainment.com/forums/topic/108689-fyi-351082-building-flooding-isnt-happening/#findComment-1223482 Share on other sites More sharing options...
abud Posted July 11, 2019 Share Posted July 11, 2019 Spoiler Link to comment https://forums.kleientertainment.com/forums/topic/108689-fyi-351082-building-flooding-isnt-happening/#findComment-1223553 Share on other sites More sharing options...
DaveSatx Posted July 11, 2019 Author Share Posted July 11, 2019 17 minutes ago, abud said: Hide contents LOL is this a new save you created to test or an existing one? i'm using an existing one created a day or so ago. will be good to add to the bug report Link to comment https://forums.kleientertainment.com/forums/topic/108689-fyi-351082-building-flooding-isnt-happening/#findComment-1223559 Share on other sites More sharing options...
abud Posted July 11, 2019 Share Posted July 11, 2019 Just now, DaveSatx said: is this a new save you created to test or an existing one? Existing, but not very long. It is rime base that I just generated in the previous patch. Around cycle 200 maybe Link to comment https://forums.kleientertainment.com/forums/topic/108689-fyi-351082-building-flooding-isnt-happening/#findComment-1223560 Share on other sites More sharing options...
OxCD Posted July 11, 2019 Share Posted July 11, 2019 Yup I've noticed also something with ice-maker that maybe could be transposed to other building. 1. Build the ice-maker with a bit of liquid (some kg, didn't remember the exact number) on the floor, it will show up as flooded. 2. Build it without liquid on the floor, then you add some liquid (tested with clean water), by letting the ice to melt (you can help it with rails) or even by dropping it on the floor using a liquid vent, and the ice-maker will continue to work even with 250kg/tile on the floor. I noticed it already 2 or 3 patches ago. Link to comment https://forums.kleientertainment.com/forums/topic/108689-fyi-351082-building-flooding-isnt-happening/#findComment-1223579 Share on other sites More sharing options...
DaveSatx Posted July 11, 2019 Author Share Posted July 11, 2019 8 hours ago, OxCD said: Yup I've noticed also something with ice-maker that maybe could be transposed to other building. 1. Build the ice-maker with a bit of liquid (some kg, didn't remember the exact number) on the floor, it will show up as flooded. 2. Build it without liquid on the floor, then you add some liquid (tested with clean water), by letting the ice to melt (you can help it with rails) or even by dropping it on the floor using a liquid vent, and the ice-maker will continue to work even with 250kg/tile on the floor. I noticed it already 2 or 3 patches ago. whoa. lol Link to comment https://forums.kleientertainment.com/forums/topic/108689-fyi-351082-building-flooding-isnt-happening/#findComment-1223758 Share on other sites More sharing options...
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