RonEmpire Posted July 8, 2019 Share Posted July 8, 2019 The gourmet trait reduces the morale value of food by -1 and provides 3+ cooking which isn't that big of a deal considering the negative effect of -1 morale. Long term having a -1 morale on food is bad. Just feedback. Maybe tweak it (remove the morale) to provide more bonus. or a free automatic interest to cooking. Or increase the 3+ to 10+ to make it worth the trade off. EDIT Maybe as a suggestion, instead of Morale -1 on food. Gourmet trait GIVES a morale boost (temporary buff) whenever he is performing COOKING. This makes more sense. Link to comment https://forums.kleientertainment.com/forums/topic/108570-feedback-gourmet-trait-is-actually-bad-not-good/ Share on other sites More sharing options...
LordHalo Posted July 8, 2019 Share Posted July 8, 2019 True, I always avoid the trait because -1 in the beginning hurts. Link to comment https://forums.kleientertainment.com/forums/topic/108570-feedback-gourmet-trait-is-actually-bad-not-good/#findComment-1221794 Share on other sites More sharing options...
rico0 Posted July 8, 2019 Share Posted July 8, 2019 It would be like Warly, to reward it would be good to boost food morale by +1 when cooking Link to comment https://forums.kleientertainment.com/forums/topic/108570-feedback-gourmet-trait-is-actually-bad-not-good/#findComment-1221815 Share on other sites More sharing options...
LordHalo Posted July 9, 2019 Share Posted July 9, 2019 10 hours ago, coheru said: It would be like Warly, to reward it would be good to boost food morale by +1 when cooking oh, good idea all food he makes is +1 to food quality, that would be awesome! Link to comment https://forums.kleientertainment.com/forums/topic/108570-feedback-gourmet-trait-is-actually-bad-not-good/#findComment-1222111 Share on other sites More sharing options...
RonEmpire Posted July 9, 2019 Author Share Posted July 9, 2019 4 hours ago, LordHalo said: oh, good idea all food he makes is +1 to food quality, that would be awesome! while I like the idea like button there. I think this is only going to make the game a bit more complicated in terms of tracking which food he made from the ones made by somebody that's not traited. and how to store that into the system (storage) distinguishing it and in the consumable.s Link to comment https://forums.kleientertainment.com/forums/topic/108570-feedback-gourmet-trait-is-actually-bad-not-good/#findComment-1222196 Share on other sites More sharing options...
Coolthulhu Posted July 9, 2019 Share Posted July 9, 2019 By the way, how is -1 food morale different from constant -1 morale? I can only think of it mattering when dupes skip meals to gorge later. Making gourmets create better food would not be good - it would just make not-gourmets never be able to get good at cooking. Nowadays +cooking is pretty OK because it saves on natural gas. The tiny bonus from the trait is way too small to matter (and be worth the -morale), but just bumping the bonus would work. Also, interior designer is another bad trait that masquerades as good. Not as bad as gourmet, but still bad. Link to comment https://forums.kleientertainment.com/forums/topic/108570-feedback-gourmet-trait-is-actually-bad-not-good/#findComment-1222208 Share on other sites More sharing options...
RonEmpire Posted July 9, 2019 Author Share Posted July 9, 2019 2 minutes ago, Coolthulhu said: By the way, how is -1 food morale different from constant -1 morale? I can only think of it mattering when dupes skip meals to gorge later. You're right. But I think the difference might be when they're stressed and they're a binge eater. they'll end up getting more -1 morale since they're consuming more food. overall -1 morale for food (gourmet) is a NEGATIVE trait overall. the 3+ gain is just absolutely trash of a skill gain cuz any dupe will eventually get that over a period of time just cooking something or just picking up a dupe with cook interest and skill cooking is good enuf. Link to comment https://forums.kleientertainment.com/forums/topic/108570-feedback-gourmet-trait-is-actually-bad-not-good/#findComment-1222212 Share on other sites More sharing options...
metallichydra Posted July 9, 2019 Share Posted July 9, 2019 i thought it was that when they eat a pepperbread, they get only +12 morale instead of +16 which is why "No taste" is so good, since they can eat stuffed berry and get +16 morale instead of +12 Link to comment https://forums.kleientertainment.com/forums/topic/108570-feedback-gourmet-trait-is-actually-bad-not-good/#findComment-1222218 Share on other sites More sharing options...
RonEmpire Posted July 9, 2019 Author Share Posted July 9, 2019 1 hour ago, metallichydra said: i thought it was that when they eat a pepperbread, they get only +12 morale instead of +16 which is why "No taste" is so good, since they can eat stuffed berry and get +16 morale instead of +12 You're right. Food Quality -1 makes it even worst. long term because its not just -1 morale but a -4 morale (on best quality).https://oxygennotincluded.gamepedia.com/Food_Quality EDIT: They recently changed it in the game to be -1 or + 1 food morale bonus FIXED. The traits aren't food quality -1 or + 1 anymore (I'm assuming now that No Taste is +17 instead of +16. Since they added Table Salt (+1 Morale) Link to comment https://forums.kleientertainment.com/forums/topic/108570-feedback-gourmet-trait-is-actually-bad-not-good/#findComment-1222224 Share on other sites More sharing options...
metallichydra Posted July 9, 2019 Share Posted July 9, 2019 1 hour ago, RonEmpire said: EDIT: They recently changed it in the game to be -1 or + 1 food morale bonus FIXED. The traits aren't food quality -1 or + 1 anymore well, they changed it then i guess this doesnt apply to un-whatever its called - decor Link to comment https://forums.kleientertainment.com/forums/topic/108570-feedback-gourmet-trait-is-actually-bad-not-good/#findComment-1222236 Share on other sites More sharing options...
LordHalo Posted July 9, 2019 Share Posted July 9, 2019 11 hours ago, Coolthulhu said: By the way, how is -1 food morale different from constant -1 morale? I can only think of it mattering when dupes skip meals to gorge later. Making gourmets create better food would not be good - it would just make not-gourmets never be able to get good at cooking. Nowadays +cooking is pretty OK because it saves on natural gas. The tiny bonus from the trait is way too small to matter (and be worth the -morale), but just bumping the bonus would work. Also, interior designer is another bad trait that masquerades as good. Not as bad as gourmet, but still bad. Idk, +3 cooking is only effective in the early to mid game because of the fact cooking skill has a cap and someone with +3 cooking will just cap earlier than someone without the bonus. But once you reach late game gourmet is kinda pointless. Link to comment https://forums.kleientertainment.com/forums/topic/108570-feedback-gourmet-trait-is-actually-bad-not-good/#findComment-1222420 Share on other sites More sharing options...
Coolthulhu Posted July 9, 2019 Share Posted July 9, 2019 2 hours ago, LordHalo said: Idk, +3 cooking is only effective in the early to mid game because of the fact cooking skill has a cap and someone with +3 cooking will just cap earlier than someone without the bonus. You sure about that? From what I've seen, traits are applied after the cap. Which is why anemic dupes never become worth taking - they'll always lag behind. Link to comment https://forums.kleientertainment.com/forums/topic/108570-feedback-gourmet-trait-is-actually-bad-not-good/#findComment-1222496 Share on other sites More sharing options...
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