Alexias Posted June 11, 2019 Share Posted June 11, 2019 Anyone else think that 10 sanity for planting seeds is too much for something can be found everywhere? I played him in RoG and it almost impossible to get insane with him if you keep planting every seeds you see. And seeds can stay for 40 days before it turn into rot, which mean you can stack it to keep sane entire year without tam o shanter or any sanity food. So what do you think? Link to comment Share on other sites More sharing options...
oCrapaCreeper Posted June 12, 2019 Share Posted June 12, 2019 His sanity management is good but you really pay for it with food not healing you. Sanity is kind of a trivial thing anyway. So many characters have even less problems with it than Wormwood or can flat ignore it entirely like Maxwell. Link to comment Share on other sites More sharing options...
S19TealPenguin Posted June 12, 2019 Share Posted June 12, 2019 I really like the "fluidness" of Wormwood's Sanity. He can stay topped off by continually planting seeds, or he can quickly go insane by digging up or destroying plants. Spoiler Spoiler Spoiler Spoiler Spoiler Spoiler Spoiler Also, if the loremaster says Wormwood is a guy I'll use he/him, but I don't have to like it. Link to comment Share on other sites More sharing options...
TheOnlyGuyEver Posted June 12, 2019 Share Posted June 12, 2019 10 hours ago, S19TealPenguin said: I really like the "fluidness" of Wormwood's Sanity. He can stay topped off by continually planting seeds, or he can quickly go insane by digging up or destroying plants. Hide contents Hide contents Hide contents Hide contents Hide contents Hide contents Hide contents Also, if the loremaster says Wormwood is a guy I'll use he/him, but I don't have to like it. I mean, Wormwood only has a pistil, so... Link to comment Share on other sites More sharing options...
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