Jump to content

Recommended Posts

On singleplayer the Ruins are separated from Caves via a sinkhole, but this couldn't be made on DST because it would require running a third server, so the caves are just connected to the ruins like it was another biome. Ok.

This is my suggestion: separate them on the same level,(to avoid running a third server) like two big islands (one for caves, other for ruins), and connect them by wormholes. 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...