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About Shinjikro

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  1. I think I have just about everything done but I need to make anim files and I have no idea how to, in the log it says Could not find anim build candiedwings Could not find anim bank [candiedwings] So that probably means I need to make some, but how do I do that? No clear answer on how to do it just by quick researching on it (sorry its just a bit late at the time of making this and I needed this Question to be written before I go to bed just in case, anyways I was hoping if someone could tell me how to make the files needed for the food item, so I know how to do this in the future for other things. I attached my log file just incase anyone finds anything else wrong with it. Thank you if you helped and I couldn't get back to you soon~ client_log.txt
  2. Geometric still crashes you, you didn't fix it really... might be on rezecibs part and he might need to update it tho P.S Having crashes when making a chest ( I am near a catapault and a generator)
  3. How to edit armor durability?

    Ah thank you, i'll go try it real quick @Ultroman It worked! thank you, you've been a lot of help to me so far.
  4. Ahhh thank you! Oh one more thing if you don't mind me asking, how would you go about changing armor durability and/or protection?
  5. I just need to know how to edit armor durability, I want to change the bramble husk durability from 375 to 450 This was just requested for balancing reasons in my mod Thank for looking ;P
  6. I just need a list of the TUNING.Hunger/Sanity/Health/Nutrition values I just need them because well, I don't know them and some of the tweaks I want to make require me to know them Thanks for looking and/or helping :3
  7. So i'm creating character tweaks for my friend and I got to his wes changes and he wants the sanity of wes's balloons to go from 5 to 4 buuuut I can't figure out how to change it ^^' I looked through wes.lua, balloons.lua etc. Sooo if somone could tell me where to look or how to change it that would be very appreciated Second he wants wes's balloons to draw more aggro/ be more effective at it, and I have 0 idea on how to go about doing that or even start on that, so if somone could also help me with that.. that would also be great, thank you! P.S im very new to modding (basically have made character tweak mods and that's it) and im still learning and want to continue to learn ^^' sorry if this seems like a very dumb question lol
  8. That tutorial could possibly be outdated. not sure about how to do any of the character mod stuff yet since i'm fairly new to modding.
  9. I do believe you were thinking of this mod (ps. Your photos aren't showing up correctly!) (I looked through the mod and the glow part of it seemed to be around line 27-34 and 97-103 in valkobre.lua(which is in scripts/prefabs)) Hope I helped somehow!
  10. Sorry for posting again so soon, but I ran into a problem when changing wickerbottoms book recipes (It crashes when you launch the server) and it says to go to the logs for more info, I've been doing it for a while but cant figure out what is wrong (I am using the -- (comment marks) because i'm not planning to change them soon because my friend hasn't decided what to do with them yet) This is currently the code for changing her recipes local require = GLOBAL.require require("recipe") require("tuning") TUNING = GLOBAL.TUNING STRINGS = GLOBAL.STRINGS RECIPETABS = GLOBAL.RECIPETABS Recipe = GLOBAL.Recipe Ingredient = GLOBAL.Ingredient TECH = GLOBAL.TECH mod_protect_Recipe = false ----BOOK---- --AddRecipe("book_birds", {Ingredient("papyrus", 2), Ingredient("bird_egg", 2)}, CUSTOM_RECIPETABS.BOOKS, TECH.NONE, nil, nil, nil, nil, "bookbuilder") --AddRecipe("book_gardening", {Ingredient("papyrus", 2), Ingredient("seeds", 1), Ingredient("poop", 1)}, CUSTOM_RECIPETABS.BOOKS, TECH.SCIENCE_ONE, nil, nil, nil, nil, "bookbuilder") --AddRecipe("book_sleep", {Ingredient("papyrus", 2), Ingredient("nightmarefuel", 2)}, CUSTOM_RECIPETABS.BOOKS, TECH.MAGIC_TWO, nil, nil, nil, nil, "bookbuilder") --AddRecipe("book_brimstone", {Ingredient("papyrus", 2), Ingredient("redgem", 1)}, CUSTOM_RECIPETABS.BOOKS, TECH.MAGIC_THREE, nil, nil, nil, nil, "bookbuilder") AddRecipe("book_tentacles", {Ingredient("papyrus", 2), Ingredient("tentaclespots", 1)}, CUSTOM_RECIPETABS.BOOKS, TECH.SCIENCE_TWO, nil, nil, true, 1, "bookbuilder") mod_protect_Recipe = true (Sorry it doesn't look as good as it does in my scripter) I have also attached the client log so maybe someone can find out what is wrong Many thanks if you do try to figure it out. (I'm just trying to do this because my friend wants a bit of a nerf for wicker/ balancing, etc.) client_log.txt
  11. I just need clarification if this is supposed to happen, if its fixable, or its just a side-effect of changing them