Jump to content

Overheat Temperature should be Better Explained ingame


Recommended Posts

While temperature is explained the descriptor "Overheat Temperature" it self is not clearly explained. I think the codex should include an entry on building materials and temperature explanations. 

Which can lead to confusion

1. Does it add +10 degrees to the ambient heat ( resulting in objects overheating much easier ) 

or

2. Does it reduce max temperature by 10 degrees from the sorrunding area reducing the temperature difference 

3. Does it increase the heat threshold of the temperature by X amount? 

---

Because of the way Overheat Temperature is essentially setup, there are many possible avenues for interpretation that could easily be solved by adding a few lines into the codex. 

Link to comment
Share on other sites

I dont know if i undertand you right, but if so, its easy.

For example gold: The building itself has a comfort zone up to 100°C. Gold adds 50° to it. So the building will withstand 150°C, and will suffer damage at 150.1°C, and will eventually break. Its always the temperature of the item itself. If you mange to keep the building itself in the comfort zone, it can sit in a much hotter environment. 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...