maximusGG Posted April 12, 2019 Share Posted April 12, 2019 In a lot of cases I don't notice a dupe dying or when something bad happened. Would it be possible to implement an gameplay option to pause the game automatically when I get a red alert like 'starvation'? Link to comment Share on other sites More sharing options...
Sasza22 Posted April 13, 2019 Share Posted April 13, 2019 Currently starvation doesn`t do the strong alert sound as it sometimes happens when a dupe gets too hungry before the downtime and just stops his job to eat something. But alerts like suffocation or entombment could do that. It would be fine if you could toggle it. Link to comment Share on other sites More sharing options...
situpc Posted April 29, 2019 Share Posted April 29, 2019 This would be a great idea. Even when you do notice the alert right away the dupe only has a quarter health left because real life fast forward is crazy in-game speed. Pretty much a guarantee if you're playing on anything other than normal speed you won't be able to save a suffocating dupe. Link to comment Share on other sites More sharing options...
TG pro Posted July 16, 2019 Share Posted July 16, 2019 here's a mode for it: https://steamcommunity.com/sharedfiles/filedetails/?id=1708809748&searchtext= Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.