KittenIsAGeek Posted March 31, 2019 Share Posted March 31, 2019 So far, I'm really enjoying the new skill system. However, there's one small thing that is a problem -- there is no indicator to alert you when a dupe can't perform a specific skill. For example, lets take Abe. Abe's a great Dupe, but he absolutely refuses to build things. Its not in his DNA. Literally. but he LOVES machines. So, around cycle 35 or so I unlocked mechatronics, figuring I'd be able to build some solid transport systems. Nope.. Spoiler Nothing says he can't build, and by cycle 35 I had forgotten about his trait.. Spoiler So, it would be very appreciated if there was an indicator on the skill window that notified you when a dupe was unable to actually perform a task, such as building or digging or cooking or whatever. Certainly, there are times where I'll take a skill for the stats, but it would be nice to be reminded on the skill selection window when there's a potential problem. Link to comment Share on other sites More sharing options...
Sasza22 Posted March 31, 2019 Share Posted March 31, 2019 I think jobs like mechatronics engineer should require the ability to perform construction jobs to be skilled. Link to comment Share on other sites More sharing options...
natanstarke Posted April 1, 2019 Share Posted April 1, 2019 22 hours ago, Sasza22 said: I think jobs like mechatronics engineer should require the ability to perform construction jobs to be skilled. Seems more balanced the way you said, i would like to know what the hearts mean now, they just skill faster? i would REALLY like if they had no penalty on moral by doing what they love or -1 moral cost on the liked stuff and even add disliked stuff for counter balance for example. Link to comment Share on other sites More sharing options...
Sasza22 Posted April 2, 2019 Share Posted April 2, 2019 16 hours ago, natanstarke said: -1 moral cost on the liked stuff I believe that`s how it works in the preview currently. Link to comment Share on other sites More sharing options...
natanstarke Posted April 2, 2019 Share Posted April 2, 2019 2 hours ago, Sasza22 said: I believe that`s how it works in the preview currently. Seriously, well i didnt notice shame on me kkk. Thanks for the info :). Link to comment Share on other sites More sharing options...
maloki Posted April 4, 2019 Share Posted April 4, 2019 In Q3-322093 I see this, thumbs down on things which they can't do! I guess it may not apply to unconstructive and Mecha-Electronics Engineer though ) I feel like that one should be under build instead of Operate though. Link to comment Share on other sites More sharing options...
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