Jump to content

[Game Update] - 1119


Recommended Posts

Update 1.1.19

Wortox the Soul Starved has hopped his way into the Constant to join our intrepid band of Survivors. He’s a fun, mischievous fellow with a big, kind heart… minus the fact that he eats souls for sustenance. Wortox catches the Souls of creatures that die around him.

Souls can be used for the following abilities:

- Wortox can eat delicious souls (then loses some sanity).
- Wortox teleports a short distance.
- Release Souls to heal nearby allies.
- Unfortunately for Wortox, his body craves Souls. Food is only ½ as sustaining.
- Wortox can be overloaded with Souls, causing him to drop them and lose sanity.
- Wortox is less afraid of monsters.

As with Winona, we will likely be tuning Wortox with balance adjustments in the future. Please let us know your thoughts and feedback!

Wortox can be unlocked in the following ways:

- The Wortox Deluxe Chest is $10.99 USD and includes the Survivor, Minotaur and Uncorrupted skin sets.
- You can weave Wortox for 2700 spool.

The following bundles are now available on Xbox One:

- Wortox Deluxe Chest
- Voxola Warehouse Chest
- All Survivors Gladiator Chest


- Added the ability to enable/disable target locking to the settings menu.
- Winona’s speed crafting ability will now only cost hunger if she hasn’t crafted anything within the last minute. (Everytime she crafts, the timer is extended back to a minute).
- Reduced Winona’s crafting speed penalty when she is hungry.
- Winona’s Catapult no longer damages Maxwell’s Shadow Minions.
- Winona’s Spotlights will now prioritize having different targets from each other.
- Increased maximum range of Winona’s Spotlight.
- Koelefant burning to death will now drop Koalefant Trunk Steak instead of Ash.
- Deploying plants will no longer trigger range indicators on Winona’s structures.
- Volt Goat herds no longer merge.

Bug Fixes:

- Fixed audio bug where Catapult sounds sometimes continued after they became burnt.
- Fixed bug with Night Light not consuming fuel properly.
- Fixed bug where Clay Hounds did not spawn from hunts when Year of the Varg event is enabled.
- Fixed layering bug where Winona’s Voxola Work Uniform was failing to hide skirts.
- Fixed bug where Winona’s Generator and G.E.M.erator stop behaving properly after being set on fire and then extinguished.
- Fixed bug causing Fire Staff not to light creatures on fire.
- Fixed bug where Heal action did not fail properly if the target has already died.
- Fixed bug where some assets may not be loaded properly when overriding the special event in world options.
- Fixed bug where Year of the Pig King minigame can sometimes cause Hound waves to stop indefinitely.
- Fixed bug where Werebeaver becomes invisible when smashed by a sign during the Pig King minigame.
- Fixed crash when inspecting old skeletons. 

More information on Wortox can be found here:


View full update

  • Thanks 1
Link to comment
Share on other sites

Any company is subject to find problems in the way, and unforeseen happen, this is totally understandable, but if you can not release for everyone, postpone the launch .... throw to a platform and leave one waiting to arrive is inhuman, you need improve it urgently ... we mobilized today a group of almost 40 people to wait for the launch on PS4, people changed their routines, breaks, work schedules and only received the news that only they would not receive today, maybe next week ... it is quite different if we had received the news that there was a problem in the launch and we would all have to wait a little longer ... anyway, it's just an outburst of a fan that maintained a community

Edited by Marco BR
  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...