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Gwen, the Faithful: Character Mod Help


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Hello, my name is Mercy. I'm working on a mod character named Gwen, the Faithful whom I'm programming. Whereas I'm hiring an artist to produce the artwork.

My main issues are that I don't know how to get a few of the perks finished. As well as need references to characters with some of the other perks.

Below I will list my character's perks in detail, with a checklist above the detailed explanation. In addition, I will give a character biography.

 

Character Bio: 150 Health, 150 Hunger, 200 sanity.

  • Has been here before. Hence knows most things about the DST world, as well as aware of the cast of characters.
  • Is a vegetarian and a peace loving person. Hence is against hurting creatures.
  • Is a masochist and amused by her own pain.
  • Is clever with references to other worlds.

 

Green = Done; Purple = Uncertain; Red = Incomplete

 

Has been here before:

  • Can craft Night tools by default. (In Sight tab)
  • Can craft Rickidy Staff by default. (In Sight tab)
  • Knows first science level by default. Still requires level 2 science station.
  • Knows first magic level by default. Still requires level 2 magic station.
  • Cooks in half the time.
  • Picks things in half the time.

Un-named Perk:

  • Regenerates health at the cost of hunger, if already damaged. (+2 Health & -1 Hunger per minute)

A little bit awry:

  • Is a vegetarian.
  • Scared of non-nightmare aggressive creatures. (Rate of Wolfgang)
  • Loses sanity upon killing friendly creatures. (-5 sanity per kill)

Starting Items:

  • Starts with a Rickidy Staff.
  • Starts with 1 Hounds Tooth.
  • Starts with 2 Twigs.
  • Starts with 2 Nightmare Fuel

 

--- --- --- --- --- --- --- ---

Can craft Night tools and Rickidy Staff by default: (Working on adding the custom crafting tab)

File: modmain.lua

AddRecipe("rickidystaff", {Ingredient("twigs", 4), Ingredient("boneshard", 1), Ingredient("nightmarefuel", 1)}, RECIPETABS.TOOLS, TECH.NONE, nil, nil, nil, nil, "rickidy_healer")
AddRecipe("nightaxe", {Ingredient("twigs", 1), Ingredient("boneshard", 1), Ingredient("nightmarefuel", 1)}, RECIPETABS.TOOLS, TECH.NONE, nil, nil, nil, nil, "rickidy_healer")
AddRecipe("nightpickaxe", {Ingredient("twigs", 2), Ingredient("boneshard", 1), Ingredient("nightmarefuel", 2)}, RECIPETABS.TOOLS, TECH.NONE, nil, nil, nil, nil, "rickidy_healer")
AddRecipe("nightshovel", {Ingredient("twigs", 2), Ingredient("boneshard", 1), Ingredient("nightmarefuel", 2)}, RECIPETABS.TOOLS, TECH.NONE, nil, nil, nil, nil, "rickidy_healer")
AddRecipe("nighthammer", {Ingredient("twigs", 3), Ingredient("boneshard", 1), Ingredient("cutgrass", 6), Ingredient("nightmarefuel", 1)}, RECIPETABS.TOOLS, GLOBAL.TECH.NONE, nil, nil, nil, nil, "rickidy_healer")
AddRecipe("nightpitchfork", {Ingredient("twigs", 2), Ingredient("boneshard", 1), Ingredient("nightmarefuel", 2)}, RECIPETABS.TOOLS, TECH.NONE, nil, nil, nil, nil, "rickidy_healer")
AddRecipe("nightmachete", {Ingredient("twigs", 1), Ingredient("rope", 2), Ingredient("boneshard", 1), Ingredient("nightmarefuel", 3)}, RECIPETABS.TOOLS, TECH.NONE, nil, nil, nil, nil, "rickidy_healer")

AddRecipe("rickidystaff", {Ingredient("twigs", 4), Ingredient("houndstooth", 1), Ingredient("nightmarefuel", 1)}, RECIPETABS.TOOLS, TECH.NONE, nil, nil, nil, nil, "rickidy_healer")
AddRecipe("nightaxe", {Ingredient("twigs", 1), Ingredient("houndstooth", 1), Ingredient("nightmarefuel", 1)}, RECIPETABS.TOOLS, TECH.NONE, nil, nil, nil, nil, "rickidy_healer")
AddRecipe("nightpickaxe", {Ingredient("twigs", 2), Ingredient("houndstooth", 1), Ingredient("nightmarefuel", 2)}, RECIPETABS.TOOLS, TECH.NONE, nil, nil, nil, nil, "rickidy_healer")
AddRecipe("nightshovel", {Ingredient("twigs", 2), Ingredient("houndstooth", 1), Ingredient("nightmarefuel", 2)}, RECIPETABS.TOOLS, TECH.NONE, nil, nil, nil, nil, "rickidy_healer")
AddRecipe("nighthammer", {Ingredient("twigs", 3), Ingredient("houndstooth", 1), Ingredient("cutgrass", 6), Ingredient("nightmarefuel", 1)}, RECIPETABS.TOOLS, GLOBAL.TECH.NONE, nil, nil, nil, nil, "rickidy_healer")
AddRecipe("nightpitchfork", {Ingredient("twigs", 2), Ingredient("houndstooth", 1), Ingredient("nightmarefuel", 2)}, RECIPETABS.TOOLS, TECH.NONE, nil, nil, nil, nil, "rickidy_healer")
AddRecipe("nightmachete", {Ingredient("twigs", 1), Ingredient("rope", 2), Ingredient("houndstooth", 1), Ingredient("nightmarefuel", 3)}, RECIPETABS.TOOLS, TECH.NONE, nil, nil, nil, nil, "rickidy_healer")

Knows first science and magic level by default, yet requires second level crafting stations: (Working on displaying the next level of locked recipes)

File: gwen.lua

inst:DoTaskInTime(0, function(inst)
		for k, v in pairs(AllRecipes) do
			if v and v.level and v.builder_tag == nil and (v.level.SCIENCE == 1 or v.level.MAGIC == 2) then
				inst.components.builder:AddRecipe(v.name)
				inst:PushEvent("unlockrecipe", { recipe = v.name })
			end
		end
	end)

Cooks in half the time: (I need a reference for this)

...

Picks things in half the time: (I need a reference for this)

...

Regenerate health at the cost of hunger if already damaged: (I need a reference for this)

...

Is a vegetarian: (Feedback is appreciated)

File: gwen.lua

inst.components.eater:SetDiet({FOODGROUP.OMNI}, {FOODGROUP.OMNI_NOMEAT})

Scared of non-nightmare aggressive creatures: (I need help with this)

...

Loses sanity upon killing friendly creatures: (I need a reference for this)

...

Starting Items:

File: gwen.lua

local start_inv = {
	"rickidystaff",
	"twigs",
	"twigs",
	"twigs",
	"houndstooth",
	"nightmarefuel",
	"nightmarefuel",
	"nightmarefuel",
}

 

I will frequently update this post as I make progress on each aspect of the character. Thank you very much for reading! :)

Gwen The Faithful.zip

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