6Havok9 Posted January 29, 2019 Share Posted January 29, 2019 I was fiddling around with Dreckos and trying to find a reliable way to automate the delivery process of young dreckos, without having to resort to tricks like repeateadly opening and closing the doors they're clinging upon, and avoiding escapes or overpopulation. Dreckos are brave souls, they fear nothing, except water, not because they fear drowning, no. They don't wanna see their beautiful hair damp and ruined, or their scales wet. Since they hate water so much, I tried to use it to corral them. So i jumped into my test world and came up with this. I had to respect some dimensions, since I copied my ranch from my actual base, and there's a geyser in the way, so the room had to be this big. There's however no limit to how big or small it can be made, although I suppose it can't be made that much smaller. The entire room is vacuumed out, and the various pieces of machinery are cooled by water puddles, metal tiles, tempshift plates and radiant pipes running behind. It keeps three glossy dreckos in their cages, dumping the other eggs in a pool. The dispensing process works like in the hatch ranch made by @tjart. (you can find it here) Wooly drecko eggs are to be sent to a shearing/butchery room. Automation was a bit painful to fit in,and it's not very elegant I guess, those damned door ports always get in the way. There are three hydro sensors in the last cage, the top one set to below 900 kg and the middle one to above 900 kg. Those control the top two doors via a memory toggle. The bottom sensor is set to above zero, and prevents the powered middle mechanized airlock from opening if there is still water in the cage. The bottom memory toggle controls the door pump. There's a filter gate after the critter sensor in the ranch to prevent hiccups, and also to allow any drecko that may fall in to escape. If it's too lazy and doesn't manage to escape, no worries, the cycle is gonna repeat immediately if needed. ...And in the eventuality that something goes wrong, the sweeper above the middle cage is gonna pickup any stray eggs, egg shells, pieces of meat or phosphorite. Once the ranch requests a new critter, the door over the drowning pool closes, the cage is flooded and the drecko tries to run from the water. As soon as the water reaches sufficient pressure (900kg) the top doors open, and the lil' bugger can claw (or crawl?) its way to safety. And delicious bristle berry. Yay! Who's a good drecklet? YOU ARE! Then, after a brief safety delay, the door pump opens and the water drains out. As water pressure drops, the top mechanized airlock starts to close. This one is powered, because I didn't have that layer of water inside mesh tiles when I started experimenting, and it was necessary to prevent any co2 from entering the bottom chamber, altering the balance of the ranch atmosphere and creating a pocket that would shut down the system. However, since I added that layer, I guess the door can be unpowered. There's no place for the gas to escape, so your carefully crafted atmosphere will never be messed up, and the hatchery will always be in a vacuum. No nasty gas pockets ruining the day. Edit - Sadly, the water layer got too shallow, and it seems to mess up drecko pathfinding. They all wanted to jump down. It can be done with more water, but that would require altering the dimensions of the room. I reverted to my previous setup with the powered door and solid tiles. it seems reliable, and prevents the other dreckos from trying to jump in the open door. This setup also seems to be a viable alternative. Then the cycle starts again, and the next drecko takes the place of his friend. Dreckos have long lifespans, and I figured out that some may die while in the cage. That's why there's that middle sweeper, and also a loopback loader for glossy eggs, in the eventuality that a drecko decides to poop, lay an egg, or go to drecko heaven right when one of his friends is climbing up. I suppose you can even stop grooming the dreckos and just shear them, to reduce work load even more. But if you do that, know that you are a terrible, terrible person. Any suggestion, input, comment or whatever is much appreciated. I had lots of fun designing this, now time to build it in survival. Enjoy, and cya ^^ Link to comment https://forums.kleientertainment.com/forums/topic/102303-hands-free-no-wrangle-drecko-hatcherybutchery/ Share on other sites More sharing options...
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