Alfons100 Posted January 26, 2019 Share Posted January 26, 2019 There should be more visualy cues if things are hot outside the little red "particles" in scalding environments, and the temperature overlay. Lets do that if things are really hot, depending on the melting temperature (or overheat temperature on electronics) on the said object, it will start to glow yellow, indicating that its really hot. This should make it more clear when pipes are heated, machines are getting close to overheat temps, and just makes it more visually pleasing to watch things melt, because right now it looks kind of weird when things just pop into a liquid. Link to comment Share on other sites More sharing options...
yoakenashi Posted January 27, 2019 Share Posted January 27, 2019 There is the melting animation that applies to naturally occurring tiles such as ice and igneous rock. Maybe they could apply that animation to buildings and constructed tiles? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.