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Dupe Assignment - Idea


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One problem that arises especially in late game is having so much going on that the priority system is insufficient to manage the work for the dupes.  My idea is adding a feature that assigns a dupe either to an area or machines, these will take priority ONLY for the dupe assigned over other machines with the same priority.

Here's an example:  You have a dupe that you want to work full time in producing petroleum so you make the dupe's assigned area your petroleum factory while not upping it's priority and throwing the rest of the base out of wack.  The assigned dupe will operate the refinery over every other machine with the same priority while the rest of the dupes maintain the rest of the base.

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People use door permissions for that. With proper base design you could allow the dupe to only access the refinery and the living area so the only job he could perform would be operating the refinery.

Another thing is the personal priority. There aren`t many buildings using the operate priority so maxing it on one dupe would assure he is working on the refinery as long as it`s higher priority than the rock crusher and the kiln.

As @Sasza22 says, you can achieve this through use of priorities and door access.  For example, my "medic" and "engineer" can both operate machines, but because the medic isn't allowed in my power plant and the engineer isn't allowed in the apothecary, the engineer is the one manning the power control station and the medic is the one producing medicine.

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