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Unique Planets


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So in the star map.

How do unique planets spawn?

Are they tied to the game seed?

What are the different planets and what resources do they provide or other benefits so they have?

E.g gas giant and farming rare resources

Is there any way to spawn in a planet or star map once you're far unto the gane

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Destination Types and the Number of are bound to the seed, the content is not and is chosen upon discovery (% distribution and discovered material).

Which destinations are spawned where is dependent on distance, my current sheet says....

Spoiler

Distance 10k 20k 30k 40k 50k 60k 70k 80k 90k 100k 110k All
Number of Destinations 2 1 1-4 1-4 1-4 0-3 0-2 0-3 1-3 0-3 0-2 16-24
Type and Number 2 Carbon Asteroid 1 Metallic Asteroid 0-3 Satellite 1 Ice Planet 1 Organic Mass 0-2 Carbon Asteroid 0-2 Dusty Dwarf Planet 0-2 Ice Planet 0-2 Dusty Dwarf Planet 0-2 Volcanic Planet 0-2 Ice Giant  
      1 Rocky Asteroid 0-1 Carbon Asteroid 0-3 Rocky Asteroid 0-1 Metallic Asteroid 0-2 Ice Planet 0-2 Dusty Dwarf Planet 0-3 Volcanic Planet 0-1 Gas Giant 0-2 Gas Giant  
        0-1 Rocky Asteroid 0-1 Carbon Asteroid 0-2 Ice Planet 0-1 Organic Mass 0-1 Organic Mass 0-2 Terrestrial Planet 0-1 Ice Giant    
        0-2 Satellite 0-2 Metallic Asteroid 0-1 Rocky Asteroid       0-1 Terrestrial Planet    

Gas Giants are indeed best for discovered materials (100% back)

Terrestrial and Organic Mass have a vastly increased yield due to liquids and gases present. Terres also has Pacu-Pacu~ 

Volcanic Planets also have an increased yield due to Magma and Magma itself may serve as the only pipe-able magma

Satellites provide Steel, very valuable.

Ice Planets are for Wheezeworths I'd say, the more cooling the better~

(but Ice Giants are worthless, same but further away)

Otherwise, on the last places... Metallic Asteroid > Rocky Asteroid > Carbon Asteroid > Dusty Dwarf Planet > Ice Giant

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12 hours ago, SakuraKoi said:

Volcanic Planets also have an increased yield due to Magma and Magma itself may serve as the only pipe-able magma

There are ways to manipulate the mismatch between the detection range and actual AoE of Pumps that allow you to suck up Magma without the Pump being in contact with it.  You just need a minor solution for the operational heat of the Pump.

It's been archived now due to inactivity, so it wouldn't be searchable.

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