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Fixes the memory spike which happens when large mods are enabled, which happens due to all mod assets being loaded to RAM regardless of them being used or not.
Most notably, this fixes the crash that may happen when large mods are enabled, due to the total RAM usage exceeding the available RAM (this is most notable in the Windows version of Don't Starve, since it is limited to using at most 2GB of RAM). This crash may present itself with one of the following errors (printed to log.txt):