Ozzy the Buzzy [DST] 1.2.0

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8 Screenshots

About This File



Link on steam : https://steamcommunity.com/sharedfiles/filedetails/?id=1374558578

Stats :

- Health : 175

- Sanity : 100

- Hunger : 120


Perks :

- Is a bee : Yep, he is considered a bee. Spring bees will ignore him, but killer bee hives are still triggered when he comes nearby.

- Has his own beehive : Ozzy starts the game with a unique beehive. This beehive will try to protect players ( unless they try to attack it or its bees ), spawn stronger bees with poison sting, and can be upgraded with honeycombs by Ozzy.

- Can produce honey by eating petals : After eating certain number of petals, he will drop 1 honey.


Discussion :


Ozzy has low hunger and sanity, with higher hunger rate, to balance with the bees army. His beehive will try to protect players ( except Webber, he is a monster and deserves  no protection ), spawn stronger bees with some abilities. The bees are kinda useful to defense the base against small and medium monsters, but still very weak against Bosses, so you should not depend on them too much. Also, like any other structures, the beehive will be taken down in 1 hit by The Bearger or Clockwork Rook. The bees are also programmed to not be controlled by The Bee Queen, cuz they are mutant bees anyway.

Future works : 

This is my first mod, and I was inspired by the idea of "befriend with mobs and act like one of them" from Webber. There are many things I want to improve in later versions :

- Add more bee-like behaviors to Ozzy, for example prefer honeyed foods, have pollinator ability, become angry like killer bee, weaker in winter, stronger and aggressive in spring, hate darkness and rain, gain bonus with petals or flower hat, etc

- Add more ability to bees, for example variant attack effects based on season. Currently poison is the only attack effect. I can also change the AI, make them do more strategy. 

- Work more on the art. For now I'm to lazy that I borrow Wilson's arms, hands, legs and foots for Ozzy :D Also, if the bees and beehive have their own animation, that will be good. Currently I only make them bigger than normal and change the color a bit :( 

- Add unique speech lines, currently using Wilson's speech. 

- Add his own sound, such as bee buzzing, currently using Webber's sound.

- Maybe a bee weapon for him. For example a blade/spear as of pokemon Beedrill. 




I made this mod based on The Extended Character Sample :

Please feel free to feedback and suggest :D Anything you can think of a bee-like character. 

Thank you !


What's New in Version 1.2.0   See changelog






- Health : 125

- Sanity : 100

- Hunger : 100


New in version 1.2.0


- Ozzy :

+ Lower health and hunger.

+ Run faster in spring, but slower in winter.

+ More vulnerable to coldness in winter.

+ Still working on the speech file.

+ Modify art a little.


- The beehive :

+ In addition to upgradeable, now it's growable, and will fully grow in 20 days. This is to reduce the action of destroying too many normal beehives to get honeycombs to upgrade the beehive.

+ It now can repair itself ( regen HP ) based on number of bees inside.

+ Modify spawning condition to be able to spawn in cave.

+ Rebalance the number of bees, regen time, release time and enemy watching distance.

+ Make sure to drop the cocoon after being killed, hammered or burnt.


- The cocoon :

+ Now has a map icon.

+ Remove stackable.

+ Will automatically drop off a player's inventory if the player does not own the cocoon ( Like Lucy the Axe ). This also works with mobs like Lure plant and Krampus.


- Beehive and cocoon ownership : Now each Ozzy player can only have 1 beehive or 1 cocoon, just like Woodie players with Lucy axes. In v1.1.0, if an Ozzy drops the cocoon and leaves game, the others can use it to build a beehive, which is kinda too OP and buggy. Also, as mentioned above, no one can take the hive or the cocoon from Ozzy, unless he drops it somewhere and forgets.


- The bees now have variant attack effects based on seasons :

+ Spring : The bees deal poison damage over time and move faster.

+ Summer : The bees have half the HP, and explode on death dealing area damage ( cuz it's too hot in summer ).

+ Autumn : The bees will have ranged attacks but slower attack speed, and can kite the enemy to some extent ( this really took me a lot of time ). However, because they fire their stingers out, each attack will cost them some HP.

+ Winter : The bees cause enemy to attack and move slower. They also move and attack slower.

+ Reduce the loot drop rate to avoid too much stingers and honey.



Future works


- I still haven't implemented his favor on honeyed foods :(

- Still no special weapon, so Ozzy is kinda weak without the beehive.

- Maybe make him able to shelter in the beehive, like a tent.

- Add someway to make bees followers to join battle faraway.


This is quite a big update. I have tested it for some previous days. If you find any bugs, please report to me in the comment section, I will try my best to fix and release subversion. Any feedback is welcome, and don't forget to rate me, thank you very much :D


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