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About This File

Pickle your foods to make them last longer!

The original Don't Starve version of Pickle It:

http://forums.kleientertainment.com/files/file/392-pickle-it/

This mod is also available in the Steam Workshop:

http://steamcommunity.com/sharedfiles/filedetails/?id=404983266

Pickle Barrel:

  • Allows pickling of food
  • Craftable on the Science Machine in the Food tab
  • Takes 1.5 days to fully pickle food
  • Currently pickles: beet, berries, cabbage, carrot, corn, cucumber, eggplant, egg, fish, mushroom, onion, pigs foot, pumpkin, radish, watermelon

New vegetables:

  • Added: beet, cabbage, cucumber, onion, potato, radish
  • Grow on farms
  • Have a random chance of growing from generic seeds (except potato)
  • Can be fed to birds for veggie-specific seeds (except potato)
  • Potatoes are grown on farms by planting potatoes (not seeds). Harvesting potatoes from a farm will yield 1-3 potatoes.
  • Can be cooked on a fire for the cooked version of each veggie
  • Beets, onions, potatoes, and radishes grow wild in the world (Pickle It needs to be active at world gen)
  • Wild potatoes must be dug up with a Shovel

New items:

  • Pigs feet: 1-2 dropped by pigs; can be cooked, dried, and pickled
  • Pickle sword: craftable on the Science Machine in the Fight tab

We aim to balance the Pickle Barrel so that it isn't overpowered. While it makes food last longer, there is a trade-off with the pickled versions of most foods.


What's New in Version 1.3.8   See changelog

Released

  • Quick drying rack fix for DST update [Version 1.3.8]
  • - Fix for renamed dryer functions in latest DST update

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