Cyberboy2000 Posted May 25, 2015 Share Posted May 25, 2015 So alot of people were disappointed to see the changes to Deckers starting augment.This is a small mod that changes his augment completely.He now passivly gains one ap per turn, and gains one ap every time he uses an item. Additionaly, he gains two ap when he cloaks, for a total of three bonus ap.It's not much, but I hope that it makes him a bit more interesting. I am currently working on a similar mod for Shalem, so tell me what you think. To install, put inventory.lua and simdefs.lua in cripts\sim and itemdefs.lua in scripts\sim\unitdefs. inventory.luaitemdefs.luasimunit.lua Link to comment Share on other sites More sharing options...
WilliamGreywind Posted May 25, 2015 Share Posted May 25, 2015 Will the mod for Shalem make his augment tag targets for 2 PWR whenever he observes them? Because I think that would dynamically change how one can use Shalem. Link to comment Share on other sites More sharing options...
HumanKirby Posted May 25, 2015 Share Posted May 25, 2015 Hey Cyberboy, to you wanna join forces with me and rework big parts of the game? Not a total conversation mod, just cool new features (like kicking doors with agent, Im proud that i found this) and balancing like we want it to have. Also, others interestet? Link to comment Share on other sites More sharing options...
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