My duplicants completely ignore the exosuit checkpoint, no matter what I do. Everything is set up properly. In the photos provided, the first four have my checkpoint disabled, and this is not the problem. I have it disabled in those photos on purpose because my dupes kept getting trapped on the other side of the checkpoint. The issue happens when it is enabled. The final photo shows proof of the duplicants being trapped on the other side of the checkpoint.
No, it doesn't matter what settings I use. I have been asking fellow players, and we're all scratching our heads. It has to be a bug.
I simply built my exosuit set up, and it's not working. I'm not sure if this is isolated to this one file, but I'd really like to not have to restart over this one bug.
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