If you do a drag command and the game stutters (like end of cycle stutter) but also other random ones that seem to happen pretty often for no reason the command sometimes extends into a ridiculous range:
Example: The digging command was performed for a different planetoid and extended all the way to a different one taking almost 1/3rd of the second planetoid. Actually this wasn`t even an end of the cycle one, but a random stutter that keep happening recently (it looks like when changing planetoids, gas effects disappear for a second and the build icons on the bottom jump like when resources become available).
Might be hard to time right.
Requires you to do a drag command at the moment a stutter hits - most reliable would be the end of a cycle when the game saves.
When the stutter hits release the drag. The area selected should be way off screen and way too large.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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